» The Blackout lets controller output 0 while pressed it down.
» The Master Faders control the overall output of the various parts of the console. You will normally have these set
at Full.
» The Playback Faders and Playback buttons are used to play back memories you have programmed, when you
are running a show
» The Palette buttons lets you quickly apply many effects (e.g. color, gobo, position) on you fixtures.
• Attribute area: Including 8 <Attributes> buttons and 3 <Attribute Banks> buttons. Each < Attributes> button carries
two attributes, respectively controlled by <Wheel A> and <Wheel B>. When <Attribute/Level> button is switched at
<Attribute> side, the faders in the fixture area can be used to control the corresponding attributes.
» The Attribute buttons are used to select which attributes of a fixture (e.g. colour, gobo, pan, focus) are going to be
controlled using the Control wheels. The buttons have lights on to show you which attributes are active. The bottom
(red) button allows you to reduce the intensity of a fixture if it loses position during a show.
• Playback control area: Including 5 playback control buttons: <Connect>, <Stop>, <Go->, <Go+> and <Playback
Parameters>.
» The Connect Button lets you connect a running chase you want to control.
» The Stop Button let you stop the chase you have connected.
» The Go+ button let you play the chase you have connected in a forward direction.
» The Go- button let you play the chase you have connected in a backward direction.
» The P.b. Par Button offer some advance operation for the chase you have connects.
• Function Area: Operations about scene storage and copy or fixture patch can be implemented in this area. The LED
indicators on these buttons are to show the status of the buttons.
• Fixture control area: including buttons of <Previous>, <Next>, <HiLight>, <All>, <Odd>, <Even>, <Locate> and
<ML>, which are functions to control the fixtures.
• LCD Area: The LCD is to display the menu, implement the menu operations and clear the Programmer.
» The menu softkeys (labelled A – E) are used to select control options. The display next to the buttons shows what
each one will do. The options for each key change depending on what the console is doing.
User manual | Discovery 2048 Triton Blue | Rev. January.2016 | www.triton-blue.com
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