84 .............. 15 minutes per game ................... <15 min/game>
85 .............. 20 minutes per game ................... <20 min/game>
86 .............. 30 minutes per game ................... <30 min/game>
87 .............. 45 minutes per game ................... <45 min/game>
88 .............. 60 minutes per game ................... <60 min/game>
89 .............. 90 minutes per game ................... <90 min/game>
90 ............ 100 minutes per game ................... <100 min/game>
On the Speed Chess Levels, you set the total time for the whole
game. If the game time is exceeded, the computer displays which
side has lost on time, as in White time out. For these levels,
you may want to activate the Countdown Clock option to show the
countdown time instead of the elapsed time (see Section 4.5).
5.5 Problem Solving Levels
Level
91 .................... Mate in 1 move ....................... < Mate in 1 >
92 .................... Mate in 2 moves ..................... < Mate in 2 >
93 .................... Mate in 3 moves ..................... < Mate in 3 >
94 .................... Mate in 4 moves ..................... < Mate in 4 >
95 .................... Mate in 5 moves ..................... < Mate in 5 >
96 .................... Mate in 6 moves ..................... < Mate in 6 >
97 .................... Mate in 7 moves ..................... < Mate in 7 >
98 .................... Mate in 8 moves ..................... < Mate in 8 >
Selecting one of these levels activates a special mate finder program.
If you have a position where there may be a mate and you would like
the computer to find it, set the computer on one of the Problem Solving
Levels. Your computer can solve mates in up to eight moves. Mates in
one to five are usually found quite quickly, whereas solutions taking
six to eight moves may take quite some time. If there is no mate present
or the computer cannot find a mate, it will briefly display No move
found!. Continue to play, if desired, by switching to another level.
5.6 Tactical Level
Level
99 ............ Tactical Play (no time limit) ............. < Tactical >
On the Tactical Level, the computer's goal is to find the best tactical
sequence more quickly than it would on a normal playing level. The
computer will search indefinitely until it finds a win of two pawns or
more, or until you stop the search by pressing ENTER. The Tactical
Level is great for experimentation, since it lets the computer concen-
trate fully on special tactical positions!
Problem
Description
20
Display
Display