•
Scratch: This effect alternates between normal and reverse playback of each beat, creating a vinyl-
scratching effect.
•
Pumper: This effect attenuates or "ducks" audio on the downbeat, similar to a sidechain compressor.
The available parameters are:
o Duck: Sets the volume attenuation: -2dB to -20dB.
o Offset: Sets the ducking offset time in beats: -1/16, -1/8, -1/4 or -1/2.
•
Echo Hold: This effect applies an echo that, when the FX Amount knob is turned clockwise past the
center point, hold repeats on the last echo. Turn the FX Amount Knob back counter-clockwise past
the center point to remove the echo hold.
•
SendRtn (send/return): This option will enable the send outputs and receive inputs, allowing you to
use external effects on the signal.
All of the BPM effects are time-based, so the BPM effect module offers several ways for you enter or detect
the tempo it will use.
To adjust the time division of the BPM effect module, do either of the following:
•
Make sure the time division (__ Beat) is selected in the lower display (if it is not, press the
FX Time knob), and then turn the FX Time knob to select another time division.
•
When the Instant button is off, tap an area of the FX touch strip to select a time division. A
corresponding light along the strip will illuminate to indicate the current time division.
To adjust the rate of the BPM effect module in milliseconds, make sure the millisecond rate
(__ ms) is selected in the lower display (if it is not, press the FX Time knob), and then turn the FX
Time knob to adjust it.
To enter a new tempo, press Tap at least 3 times at the desired tempo. This will set the rate of the BPM
effect module for the channel set by the FX Channel Assign knob (the module's rate for other channels
will remain unchanged). The Tap button will be dimly lit when using a BPM manually entered this way.
To detect the tempo automatically, press and hold Tap/-Auto for 1 second. This will synchronize the rate
of the BPM effect module with the audio signal of the channel set by the FX Channel Assign knob (the
module's rate for other channels will remain unchanged). The Tap button will be brightly lit when using a
BPM automatically detected this way, and Auto will be shown next to the BPM in the second display.
Note: If you are using a compatible media player with Engine Connect, the media player will control the
BPM effect module, and the Engine logo will be shown in the second display.
To adjust the tempo manually, press and hold Tap/-Auto, and then turn the FX Time knob to adjust the
BPM in increments of 1. While still holding Tap/-Auto, press and turn the FX Time knob to adjust the
BPM in increments of 0.1.
To enable FX quantization, use the FX Quantize setting in
activate starting on a beat or beat increment using the beat grid of a compatible media player.
You can easily change the amount of FX signal to adjust the balance between the "wet" signal (the BPM
effect module's output signal) and "dry" signal (audio without effects applied).
To adjust the balance between the "wet" and "dry" signals, turn the FX Amount knob. Alternatively,
use the FX touch strip while in Instant FX Mode (see below).
Normally, you would apply effects to the entire frequency spectrum, but X1850 PRIME also lets you apply
them to an isolated frequency band of the audio signal (of the selected channel).
To select the frequency band, turn the FX Frequency knob. Select the center (12:00) position to
apply effects to the entire spectrum of frequencies.
Instant FX Mode allows you to use the FX touch strip to activate the effect and adjust its time division
simultaneously.
To enable or disable Instant FX Mode, press Instant. The button will light up when it is enabled.
To activate the effect, tap and hold your finger on the FX touch strip, and then drag your finger up
or down to adjust the time division of the effect.
12
Utility Menu >
FX. When enabled, BPM FX will