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Polaroid Digital Mini Portrait Manual Del Usuario página 7

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d When printing is complete the print is
ejected out the front of the DMP (8).
2.6 Saving the captured image to memory
The system has three image buffers mak-
ing it possible to save a captured image
and continue to use the system by chang-
ing to another buffer for use.
a Enter the main menu by pressing the menu
on/off button (1e). You will see the main
menu displayed on screen.
b Highlight the image buffer icon (5a) using
the arrow buttons (1f), press OK (1g).
c Use the arrow buttons (1f) to highlight an
alternative image buffer for use. Ensure the
thumbnail of the image you want to tempo-
rarily store is not highlighted.
d Press the OK button (1g) to select the cho-
sen image buffer and the menu will close
returning you to the full screen image. If the
buffer is empty, the DMP will return to live
mode instead. Any image captured is now
stored on the selected memory buffer
Important: the system does not have the
capability of storing images when power is
switched off. For longer-term storage of
images your DMP can be connected to a
PC via the USB interface to store images.
PC software for archiving is available from
www.polaroid.com.
2.7 Retrieving a saved image
a Enter the main menu by pressing the menu
on/off button (1e). You will see the main
menu displayed on screen.
b Highlight the image buffer icon using the
arrow buttons (1f), press OK (1g).
c Use the arrow buttons (1f) to highlight the
thumbnail of the image you want to
retrieve.
d Press the OK button (1g) to select the cho-
sen memory buffer. The menu will close
and you will see the stored image dis-
played on screen ready to print.
takes approximately 90 seconds during
which a thumbnail of the print will appear
in the top right of the screen. The egg
timer icon on the screen indicates image
preparation. When the egg timer disap-
pears the user is free to take another
image.
Note: The DMP will only print one image at
a time. If you want to print a series of
images, you will have to wait for the DMP
to finish before commencing the next print.
Remember to change memory buffer again
if you wish to continue to store this image.
Pressing the capture button (1c) at this
stage will mean losing this stored image.
2.8 Removing a spent ribbon cartridge (illus-
tration 8 & 9)
a Open the ribbon cartridge door (1n).
b Remove the empty cartridge by lifting the
green tab (8), the cartridge will spring for-
ward.
c Grasp the cartridge by its tab and pull. The
cartridge should easily slide out (9) .
Note: Remember that when replacing the
ribbon cartridge, the thermal paper in the
print tray will also need replacing (see sec-
tion 1.7).
3 Optimising your DMP
Ensure you get the best out of the DMP
product by reading through this section to
see how your system can be better
matched to your particular studio set up
and requirements.
The DMP can be used in a studio or a non-
studio environment.
3.1 Non-studio environment
The DMP comes with a factory set-up suit-
able for use in non-stuio environments with
the on-board strobe. Out of the box the
DMP is ready to point shoot and print,
however fine adjustments can be made to
English
7

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