7.8
7.9
Llamar decalajes de origen........................................................................................................240
7.10
7.11
Indicar número de piezas...........................................................................................................243
7.12
7.13
7.14
7.15
7.15.1
7.15.2
7.15.3
7.15.4
Modificar llamada de ciclo..........................................................................................................252
7.16
7.17
7.17.1
Denominación de la pieza..........................................................................................................256
7.17.2
Programación.............................................................................................................................256
7.17.3
7.17.4
8
8.1
Taladrado ...................................................................................................................................273
8.1.1
Generalidades............................................................................................................................273
8.1.2
Puntear (CYCLE81) ...................................................................................................................274
8.1.3
Taladrar (CYCLE82) ..................................................................................................................276
8.1.4
Escariar (CYCLE85) ..................................................................................................................277
8.1.5
8.1.6
Mandrinar (CYCLE86) ...............................................................................................................281
8.1.7
8.1.8
8.1.9
8.1.10
8.1.11
8.1.12
8.1.13
Repetir posiciones .....................................................................................................................296
8.2
Fresado ......................................................................................................................................298
8.2.1
Planear (CYCLE61) ...................................................................................................................298
8.2.2
Caja rectangular (POCKET3) ....................................................................................................301
8.2.3
Caja circular (POCKET4)...........................................................................................................304
8.2.4
8.2.5
8.2.6
Poliedro (CYCLE79) ..................................................................................................................313
8.2.7
8.2.8
Ranura circular (SLOT2)............................................................................................................319
8.2.9
Ranura abierta (CYCLE899)......................................................................................................322
8.2.10
8.2.11
8.2.12
Grabado (CYCLE60)..................................................................................................................333
8.3
Fresado del contorno .................................................................................................................339
8.3.1
Generalidades............................................................................................................................339
Fresado
Manual del usuario, 07/2010, 6FC5398-7CP40-0EA0
Índice
11