12.1. Knockdown
12.2. 10 seconds expire, stop countdown and
round timer
12.3. Match over, sound buzzer
13. First round completed
14. Break time
15. Break time ends
16. Next round time and number are displayed
17. Designated number of rounds completed
18. Begin new match
•
Match timer stopped too late: use
round difference.
•
Round time reaches 0:00 during countdown: the match will continue without sounding the buzzer so
the countdown will not be interrupted.
•
Modifying round/break times: press
•
In the final round, the break time will not display.
F. ELECTRONIC METRONOME
Upper display: rhythm
Lower left display: number of buzzes per minute
Lower right display: length of a buzz
Electronic Metronome
Set buzz length
Set buzz number
Start metronome
Stop metronome
Reset metronome
V. 01 – 02/03/2020
WC201
and
and reset.
Operation
to adjust the difference; use shot clock
Key
8
1:20
1
0
1:10
1
0
1:10
1
0
0:00
1
0
0:59
1
0
0:00
1
0
3:00
2
0
0:00
3
0
3:00
1
0
to adjust the
Display
Buzzer
0
120
6
0
113
6
1
113
6
5
113
6
0
113
6
©Velleman nv