ROLL
This pad mode creates a momentary loop that repeats as long as the pad is held down, and also engages its own SLIP mode – so that
when the loop is released playback returns to the buffered position and not the position of the play marker at the release of the loop.
Like in LOOP mode, the pads all have defined values printed on each of them. This value defines the ROLL value. Pressing pad 2 results
in a ¼ beat loop running, where pad 4 creates a 1 beat loop. To create a loop ROLL, first set the pad section into ROLL mode by press-
ing the ROLL button at the top of the pad array. It will light green to indicate that the pads are now in ROLL mode. Pads 1-8 will light
yellow to indicate that no loop ROLL is currently active. With a song playing, pressing and holding one of the pads will generate a loop
repeating at the value specified on the pad. This action will also engage the SLIP buffer, keeping an unaltered copy of the song playing
in memory. When the pad is released, playback returns at the location of the SLIP buffer. PLEASE NOTE that when loop ROLL is active,
the SLIP button will flash, indicating the use of the SLIP buffer. This will happen even if the song was already in SLIP mode BEFORE
loop ROLL was engaged.
SLICER
SLICER chops up the playing song into 8 beat synchronized segments and assigns each one to a PERFORMANCE PAD. Each slice of
the song plays from start to finish in order, lighting each corresponding pad as they play. Slices are always aligned to the beat grid, so
slice 1 is always "on the one" of a measure or phrase. If the user enters SLICER mode on beat 6 of a phrase, the SLICER will start with
the slice for beat 6. Like in SLIP mode, the slice counter is always running with the play marker independently of user input. Once the
SLICER gets finished laying slice 8, the next 8 slices are loaded into the SLICER and mapped to the pads. When the user presses a pad,
the slice associated with that pad will play until the end of that slice. Slices are re-triggered on every press of the pad. Any interac-
tion by the user is heard INSTEAD of normal playback, however playback returns to normal once user interaction ends. In this way, the
SLICER is a lot like LOOP+SLIP or ROLL modes. If the user holds the pad down, that sample is repeated until the pad is released. To
engage the SLICER, press SLICER. All pads will turn yellow except the currently playing slice, which will light green. If the user presses
a slice, that slice turns dark blue to show it's a user triggered event, and the slice counter moves on in light blue. It is also possible to
change the value of each slice by using the SHIFT+TRACK </> buttons – which halve or double the current value.
LOOP SLICER
LOOP SLICER mode works almost exactly like SLICE mode, except that instead of the play marker moving forward in the song at the
end of 8 slices, it sets a loop when the mode is engaged and returns to the beginning of the loop when the 8th slice is finished playing.
To enter LOOP SLICER mode, press SHIFT + SLICER. The SLICER button will turn pink, indicating the secondary mode for the SLICER
button is active. Pads will light yellow, except the pad that represents the current position of the slice counter – which will be red. If the
user presses a slice, that slice turns dark blue to show it's a user triggered event, and the slice counter moves on in light blue.
KEYPLAY
Most of the other pad modes manipulate the play marker, but KEYPLAY is different in that it instead manipulates the key of the playing
track. To enter KEYPLAY mode, press SHIFT plus the ROLL button. The ROLL button will light pink, indicating that it has entered its
shifted mode. The pads will all light yellow. In this mode, each of the 8 pads represents a note, with 8 notes making an octave. There
are also 8 scales available to the user in KEYPLAY mode (through pressing SHIFT + one of the pads) – Major, Minor, Major Pentatonic,
Blues, Mixolydian, Chromatic, Dorian, and Lydian. In this example, we are working with a song that is in C Major, and KEYPLAY is set to
a MAJOR scale. The values in blue would be the resulting note if the user pressed the associated pad. The notes ascend from the root
note (pad 1) to an octave above (pad 8). Available scales are selected by the user by pressing SHIFT and one of the pads. When the
user changes scale, the new selected scale will flash in red to let the user know of the setting change.
MAJOR
MINOR
MAJOR PENTATONIC*
BLUES*
* Please note that these 2 scales do not have 7 steps. In these 2 cases, the pads will represent a little more than an octave.
S D J - 4 0 0 0 U S E R M A N U A L
PAD 1
PAD 2
PAD 3
PAD 4
7
MIXOLYDIAN
CHROMATIC
DORIAN
LYDIAN
PAD 5
PAD 6
PAD 7
PAD 8
W W W. G E M I N I S O U N D . C O M