LEXIBOOK junior GT2000PI Manual De Instrucciones página 12

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8. GAME BATTLES
Here is a description of each game battle:
Sea Battle Mode
Both players must guess where the vessels of their opponent are and destroy
them. The first player to destroy the last vessel of his opponent's fleet wins.
To fire, enter the target coordinates the same way as you did for your own
vessels (see chapter 7).
Radar Commander Mode
This mode is similar to the Sea Battle. However, when a shot is fired and
missed, the LCD screen will display a number that indicates the distance to
the nearest target. In that way you can guess where an opponent's vessel is
located, and if you place your shots clevery you can directly determine your
next target.
Gunner Strike Mode
This mode is similar to the Sea Battle, but the selection of the coordinates
of the target is different. First select the letter corresponding to the target
followed by
. Then the numbers 1 to 10 appear on the LCD screen. You
must be fast and accurately press
number of the coordinate where you want to fire. This game mode not only
tests your strategic gameplay, but also your reaction time.
Red Alert Mode
This is a mix of the 3 previous modes. This game play is similar to the Sea
Battle, but the selection of the coordinates is identical as in Gunner Strike
Mode. Also, when the shots you fired miss the target, the LCD screen will
indicate the distance to the nearest target (like in Radar Commander Mode).
at the right time, and select the correct
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