B
TRIM PRINTED CARD TO 5.5" X 2.94" TO FIT
B
B
B
A
A
A
T
T
T
M
M
M
O
O
O
B
B
B
THIS WAY
THIS WAY
THIS WAY
TO BAT
TO BAT
TO BAT
I
I
I
BUNKER
BUNKER
BUNKER
L
L
L
E
E
E
R
R
R
A
A
A
M
M
M
P
P
P
CRANE
CRANE
CRANE
BALL
BALL
BALL
FLIPPERS
FLIPPERS
BATMAN & all related characters/elements are trademarks of & © DC Comics. (s08) Stern Pinball, Inc. All Rights Reserved.
™
Plunge the pinball to collect the lit
MINI-
MINI-
MINI-
Shoot the
Drop Target
P
P
P
L
L
L
Joker Multiball.
A
A
A
and battle the Joker for
Y
Y
Y
F
F
F
I
I
I
Shoot the
Center Ramp
E
E
E
playfield and light
L
L
L
D
D
D
Ramp
will activate the
Hurry-Up
Shoot the
Scarecrow hole
the Scarecrow. Hit the moving
Scarecrow Multiball.
Crane Ball
Jackpot
at the
Complete the
the
Bat Bunker
Complete the
Bat Missions
and the
During
Joker Multiball
Super Jackpot.
to collect
Extra Ball
. Every 3rd shot to the
Batmobile Ramp
.
to activate the
During
to defeat the Scarecrow and light
Scarecrow hole
Bottom Lanes
to light the
(upper right eject hole via left loop).
B-A-T-M-A-N Stand-Up Targets
at the
Bat Bunker
Skill Shot feature
Stand-Up Targets
to start
, collect Jackpots
Bat Gadgets
on the mini-
and start
Crane
and battle
Crane Ball
to start
Scarecrow Multiball
, hit the
Super
.
Mystery feature
to light the
.
755-51A3-12-Y English
.
Center
Bat-Pod
at
?