E N G L I S H
BATTERY SUPPLY
Use a screwdriver to
open
the
battery
compartment. Insert
3 x 1.5 V batteries
R6/AA (not supplied),
ensuring correct pola-
rity (+/–). Re-fit batte-
ry cover. Replace bat-
teries when the quality of sound becomes bad. Use
alkaline batteries to obtain a longer duration.
ATTENTION – BATTERY CARE
• Non-rechargeable batteries are not to be recharged. •
Rechargeable batteries must be removed from the toy before
being charged. • Rechargeable batteries are only to be charged
under adult supervision. • Different types of batteries or new and
old batteries are not to be mixed. • Use only batteries of the same
or equivalent type. • Batteries are to be inserted with correct pola-
rity. • Remove exhausted batteries to prevent leakage. • Do not
short-circuit supply terminals. • Remove batteries during long
periods of non-use.
WASTE DISPOSAL STANDARDS
For information regarding the disposal of the items mentioned
here below, please refer to Council Administration office regarding
specialised waste collection centres.
1. DISPOSAL OF BATTERIES:
Protect the environment by disposing of batte-
ries in the special containers provided for this
use.
2. PACKAGING DISPOSAL:
Take the paper, cardboard and corrugated board to the appropriate
waste collection centres. Plastic material must be placed in the
relevant collection containers.
The symbols indicating the various types of plastic are:
01
02
PET
PE
PVC
Key for the different types of plastic materials:
PET = Polyethylene terephtalate • PE = Polyethylene, code 02 for
PE-HD, 04 for PE-LD • PVC =Polyvinyl chloride • PP = Polypropylene
• PS = Polystyrene, Polystyrene foam • O = Other polymers (ABS,
Laminates, etc.)
3. DISPOSING OF ELECTRICAL APPLIANCES
The wheelie bin symbol with a cross indicates that
the product must not be disposed of in the domestic
waste at the end of its useful life. Instead, it should be
taken to your nearest designated collection point or
recycling facility. Alternatively, check with your retai-
ler and return the product when buying a replace-
ment, on a one-to-one basis or as free of charge in case the size is
smaller than 25 cm. Appropriate disposal promotes the recycling of
parts and materials, as well as helping to protect the environment
and human health. Under current legislation, strict penalties are
enforced against those disposing of products illegally. For more
information about the collection of special waste, contact your
Local Authority.
6
R6/AA 1.5V
R6/AA 1.5V
R6/AA 1.5V
R6/AA 1.5V
R6/AA 1.5V
R6/AA 1.5V
03
05
06
07
PP
PS
O
SWITCHING ON/OFF
Switch on the instrument turning the knob
DEMOSONGS
8 demosongs
This keyboard has
recorded tracks, press the
f
Stop
sion. Press
to interrupt.
VOLUME CONTROL
Adjust volume to desired level by using the
Volume Down
button to increase or
SOUND SELECTIONS
8 sounds
You can select one of the
a
button
.
RHYTHMS SELECTIONS
You can select one of the
h
Stop
ted buttons
. Press
OKON - Learning function
The One Key One Note function allows easy playing of the
melody of one of the pre-recorded songs.
b
One Key
Press the
button, choose the desired song by
pressing the corresponding white or black key; to perform
the melody press any of the keys in succession.
See the following figure for the position of the 8 demo
songs on the keyboard:
One Key
Press
again to exit the mode.
RECORD/PLAYBACK FUNCTION
This function enables you to record and playback a tune
played on the keyboard. Press Record
a tune. When you have finished press Replay
to the tune. Press the Tempo buttons
(Tempo Down) or increase (Tempo Up) the speed.
MICROPHONE
Insert the microphone plug into the socket
HEARTS AND NUMBERS TO MAKE IT EASIER
TO PLAY
The front of the instrument, above the keys, features screen-
printed numbers and coloured hearts
each key to make it easier to recognise the musical notes
based on the BONTEMPI music method.
There are some songs written with the Bontempi
method on the back of the box.
g
.
. To choose the pre-
e
DEMO ALL
key
in succes-
Volume Up
i
to reduce
by pressing the related
8 rhythms
by pressing the rela-
f
to interrupt.
c
before playing
d
to listen
j
to reduce
k
.
l
corresponding to
.