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LEXIBOOK TimeProjector RP150 Manual De Instrucciones página 5

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When using battery
1. Switch the [PROJECTOR SWITCH] (8) to [BATT] position
2. Press [SNOOZE/LIGHT] (1) to active the projection function. The current time in
Hour : Minute will be projected for about 3 seconds.
Adjust the angle of the Projector for a projection place.
The projected distance is up to 3 metres.
3. Rotate the [FOCUS] knob (10) to adjust the focus of the projection.
The ideal twisting angle should not exceed a 90° angle clockwise.
When using DC adaptator
- If the external transformer is pluged into the [DC JACK] (12), the projector will stay
on while the [PROJECTOR SWITCH] (8) is at "DC" position.
This clock uses 2 x AA/LR06 batteries.
1. Remove the battery cover on the bottom of the unit.
2. Insert the batteries, taking care to follow their polarity directions.
3. Replace the cover using a screwdriver.
Only batteries of the same or equivalent type as recommended are to be used.
Do not use rechargeable batteries. Do not recharge the batteries.
Do not mix old and new batteries. Do not mix alkaline, standard (carbon-zinc), or
rechargeable (nickel cadmium) batteries. Do not mix different types of battery and
storage battery. Insert batteries and storage batteries according to the polarity. Wrong
polarity may damage the unit. Remove used storage batteries from game. Do not
short-circuit the battery or storage battery terminals. Keep batteries away from fire. If
game remains unused for an extended period, remove batteries. Batteries are only to be
manipulated by adults.
WARNING: If the unit malfunctions or receives an electrostatic shock, switch the unit off
and on again using the ON/OFF button. If this proves to be ineffective, remove the
batteries and/or perform the Reset procedure.
SAVE NATURE! Ensure batteries are disposed of safely according to the battery
manufacturers' instructions.
Copyright © Lexibook 2005
All manuals and user guides at all-guides.com
PROJECTOR CLOCK
REPLACING BATTERIES
3

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