20
Advanced uses (2) – Editing functions –
Room Simulation (RoomSim)
Key
Parameter
MAIN
RevTime
IniDelay
Width
Height
Depth
Wall Vary
Wall Vary Fine
Listening Position
HighRatio
LowRatio
Diffusion
Width Fine
Height Fine
Depth Fine
Width Decay
Height Decay
Depth Decay
FINE
ER/REV Balance
ER/REV Delay
Density
HPF
LPF
Space Mod
Common parameters
ProR3 Digital Reverberator
Value
0.3 ~ 99.0 s
Decay time of reverb
0.1 ~ 200.0 ms
Delay time until reverb is heard
0.5 ~ 46.7 m
Simulation of room width
0.5 ~ 46.7 m
Simulation of ceiling height
0.5 ~ 46.7 m
Simulation of room depth
Simulation of wall roughness (flat 0 → rough 30)
0 ~ 30
–100 ~ +100
Fine adjustment of wall simulation
Front, Center, Rear
Seating position in the room
Decay time of high range reverb components; relative to
X0.1 ~ X1.0
RevTime
Decay time of low range reverb components; relative to Rev-
X0.1 ~ X2.4
Time
0 ~ 10
Spread of the reverb sound
–100 ~ +100
Fine adjustment of width simulation
–100 ~ +100
Fine adjustment of height simulation
–100 ~ +100
Fine adjustment of depth simulation
Decay time of width component of reverb; relative to Rev-
RT X0.1 ~ 10.0
Time
Decay time of height component of reverb; relative to Rev-
RT X0.1 ~ 10.0
Time
Decay time of depth component of reverb; relative to Rev-
RT X0.1 ~ 10.0
Time
0/100 ~ 100/0
Level balance of early reflections and reverb
0.1 ~ 100.0 ms
Time difference between early reflections and reverb
0 ~ 100
Density of reflections
Thru, 40 Hz ~ 1.0 kHz
Cutoff frequency of high pass filter
400 Hz ~ 20 kHz, Thru
Cutoff frequency of low pass filter
0 ~ 10
Modulation level
Refer to "Common parameters" on page 27
Description