Rules Of Play - Klarfit Dartmaster 180 Instrucciones De Montaje Y Funcionamento

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RULES OF PLAY

Each player throws three darts per turn. The rounds of the respective players
are displayed in the two result fields. The three little dots over the score
indicate how many throws for the round are still left. After the end of a round,
the dartboard is automatically set to "hold".
By pressing the START/NEXT during the game the next player is selected and
the game continues. Note: The easiest way to remove darts from the board is
to pull them out with a slight rotation to the right.
G01 – Count Down (101, 201, 301, 401, 501, 601, 701, 801, 901)
In this game the score of each darts per turn (3 throws per player) from (initial)
score is (e.g. 301 or 501, etc.) is deducted. The player who first reaches zero
(and does so exactly) wins the game.
Throwing over: If a player's score throws over the score necessary for exactly
playing down to zero, the round is not counted. The score is reset to that of
the previous round. In order to make the game more challenging, the function
key DOUBLE can be used. With this feature, additional difficulties for the
beginning and the end of the game are set.
Double In: the game starts only when a double is thrown. The previous scores
are not counted.
Double Out: To finish the game, the player must get a double which reduces
the score to exactly zero. If a 1 remains after the throw, this is considered
thrown over.
Double In/Out: The player must start and end the game with a double.
The dart finish-function: When played down the score reaches the threshold
of 180, in this mode it is possible to end the game with three darts. The
dartboard calculates the necessary throw results and shows them separately
for each dart. If the player misses the displayed target throw but can still end
the game with the two remaining darts, the dartboard now calculates the
required throw for the new results. Single, double or triple is indicated by a
sign in front of the numbers. Single appears with a low bar, for example ("_18").
Double displays with two bars ("= 18"). Triple with 3 bars ("≡18"). Single Bull's
Eye will be shown with the value - "25".
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