Programming
a Chase
Add Mode
Foot-C User Manual Rev. 2
Chase mode gives the user access to a bank of 12 chases, each with up to 24 steps. The
distinction between chases and scenes allows the user to switch between moving chases
and static scenes at will.
Add mode allows the user to record new steps in a chase, either to a previously
unrecorded chase, or to an already established chase. To program a chase:
1.
Enter program mode.
2.
Press <MODE> until the left display reads CHASE.
3.
Press <MUSIC / AUTO / BLACKOUT> until the display on the right reads Add.
4.
Use <FUNCTION (ENTER)> to scroll through the chase bank until the desired chase
is selected.
A chase with no recorded steps will show _ _ 00/00 (chase 1–12 step 0 out of 0) on
the middle display.
5.
Use buttons <1>–<6> to select the fixture(s) to be programmed.
6.
Use the Color/Number knobs to set the desired output.
7.
Repeat steps 5 and 6 until all fixtures output as desired.
8.
Press <PROGRAM>. The displays will flash, showing the step was saved. The
product will automatically move on to the next step.
The last step that was saved to memory will show on the middle display. For
example: 03 03/03 (chase 3, step 3 of 3) will change to 03 04/04 (chase 3, step 4
of 4) after pressing <PROGRAM>, indicating the next step to be programmed will be
03 05/05 (chase 3, step 5 of 5).
9.
Repeat steps 5–8 for up to 24 steps.
10. Exit program mode.
To add a step in the middle of a chase:
1.
Enter program mode.
2.
Press <MODE> until the left display reads CHASE.
3.
Press <MUSIC / AUTO / BLACKOUT> until the display on the right reads Add.
4.
Use <FUNCTION (ENTER)> to scroll through the chase bank until the desired chase
is selected.
5.
Use <UP> and <DOWN> to select the step before the step to be inserted.
6.
Use buttons <1>–<6> to select the fixture(s) to be programmed.
7.
Use the Color/Number knobs to set the desired output.
8.
Repeat steps 6 and 7 until all fixtures output as desired.
9.
Press <PROGRAM>. The displays will flash, showing the inserted step was saved.
The middle display will indicate the inserted step. For example, if the display read
01 07/13 before pressing <PROGRAM>, it will read 01 08/14 after saving the new
step.
Chases are intended to be used for changing looks, as opposed to scenes which
are intended for static looks
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