c
lEAr thE progrAMMEr
• Clear the Programmer: Press <clean> in the menu area.
• Clear a certain fixture of a certain attribute from the programmer: Select a desired fixture. Press <Off> in the function
area then <B>[OFF Selected Fixtures] to delete the fixture from the Programmer; or, press <OFF> then <C>/<D> to
delete the attributes of the fixture from the Programmer.
s
haPes
A shape is simply a sequence of values which can be applied to any attribute of a fixture. A "circle" shape, for example,
applied to the pan and tilt attributes, would cause the fixture to move its beam around in a circular pattern. You can set the
centre point of the circle, the size of the circle and the speed of the circle movement.
In addition to beam position shapes, there are a large number of other shapes available in this console. The shapes are
defined for a particular attribute such as colour, dimmer, focus and so on. Some shapes will not work with some fixtures;
focus shapes, for example, can produce nice "focus pull" effects on fixtures which have DMX focusing, but will do nothing
on fixtures which don't have focusing.
When you use a shape with more than one fixture, you can choose to either apply the shape identically to all the fixtures,
or offset them so that the shape runs along the fixtures creating "wave" or "ballyhoo" type effects. This is called the spread
of the shape.
In Discovery 2048, 5 shapes can be run simultaneously, but, only 1 shape is editable
s
ElEct A shApE
a. Select fixtures;
b. Press <Shape> in "Function area";
c. Press <A> [Playback a shape];
d. Press <Up> or <Down> to select a shape type and confirm with a soft key;
e. Press <Up> or <Down> to select a shape and confirm with a soft key.
E
dit A shApE
a. Press <Shape> in "Function area";
b. Press <B> [Edit a shape];
c. Highlight the shape that you want to edit with a soft key; then, press <Exit> to exit this menu;
d. Press <C> [Shape Parameters];
e. Highlight the parameter that you want to modify with a soft key; then, change the value with <Wheel Value>
• Size: The Amplitude.
• Speed: The running speed of the shape
• Repeat: Repeats pattern after repeat number of fixtures.
• Spread: How the instruments are spread across the pattern, 0=even spread.
User manual | Discovery 2048 Triton Blue | Rev. January.2016 | www.triton-blue.com
23