Implementación MIDI
(HOST)
=>
F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7
(HOST)
=>
F0 41 10 00 0E 12 03 01 04 02 74 F7
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 00 00 00 00 ss F7
El valor de retorno "00000000" es el total de los marcadores.
Ejemplo 2) Borrar todos los marcadores ( DeviceID = 10 )
(HOST)
=>
F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = time of Marker
(HOST)
=>
F0 41 10 00 0E 12 03 01 04 01 75 F7
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnn = total de marcadores, ss = suma
Si el total del punto de marca es superior a 1000, el VS-1824 ignorará la escritura y
restaurará los números totales de los puntos de marca.
Si el punto de marca ya existe 0,1 mseg junto al punto de marca, el VS-1824 ignorará
la escritura y restaurará los números totales de los puntos de marca.
Ejemplo 3) Leer el marcador #3 ( DeviceID = 10 )
(HOST)
=>
F0 41 10 00 0E 12 03 01 00 00 00 00 03 75 F7
(HOST)
=>
F0 41 10 00 0E 12 03 01 04 00 76 F7
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnnnnnn = total de marcadores, ss = suma
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = tiempo de Marker #3
Si el marcador es inferior a 3, el VS-1824 no devuelve el bloque de "aaaaaaaa."
Ejemplo 4) Leer todos los marcadores ( DeviceID = 10 )
(HOST)
=>
F0 41 10 00 0E 12 03 01 00 7F 7F 7F 7F 7A F7
7F7F7F7F(>= 1000) significa Todos los marcadores
(HOST)
=>
F0 41 10 00 0E 12 03 01 04 00 76 F7
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnnnnnn = total de marcadores, ss = suma
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = tiempo de Marker #1
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 bb bb bb bb ss F7
bbbbbbbb = tiempo de Marker #2
:
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 bb bb bb bb ss F7
xxxxxxxx = tiempo del último marcador Marker#
Si el punto de marca no existe, el VS-1824 no volverá a bloques inferiores a
"aaaaaaaa."
Ejemplo 5) Borrar todos los marcadores ( DeviceID = 10 )
(HOST)
=>
F0 41 10 00 0E 12 03 01 00 aa aa aa aa ss F7
aaaaaaaa = tiempo de Marker
(HOST)
=>
F0 41 10 00 0E 12 03 01 04 02 74 F7
(HOST)
<=
F0 41 10 00 0E 12 03 01 00 nn nn nn nn ss F7
nnnn = total de marcadores, ss = suma
El VS-1824 elimina el marcador que incluye el tiempo especificado y da el total de
marcadores.
(*4)
Escribe los datos de localización (Locate) en una memoria de banco (Set Locate Bank),
y lee de una memoria de banco (Get Locate Bank), en función del número Locate
Bank (0-3) ajustado en Marker Number.
●Parámetro de efecto
✧Dirección básica
+————————————————————————————————————————————————————————————————————————+
| Start
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address |
|==========+=========+===================================================|
| 04 00 00 | 0aaaaaaa| Effector - 1 Algorithm
| 04 00 01#| 0bbbbbbb| ( 0:Reverb
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1:Delay
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2:Stereo Delay Chorus
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3:Stereo Pitch Shifter Delay
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4:Vocoder
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5:2ch RSS
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6:Delay RSS
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7:Chorus RSS
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8:Guitar Multi 1
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9:Guitar Multi 2
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10:Guitar Multi 3
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11:Vocal Multi
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12:Rotary
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13:Guitar Amp Modeling
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14:Stereo Phaser
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15:Stereo Flanger
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16:Dual Comp/Limiter
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18:Multi Tap Delay
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19:Stereo Multi
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20:Reverb 2
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21:Space Chorus
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22:Lo-Fi Processor
106
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Contents and remarks
aaaaaaabbbbbbb =
*1)
*1)
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|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 02 | 20 - 7E | Effector - 1 Name -1
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| 04 00 0D | 20 - 7E | Effector - 1 Name -12
|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 0E | 00 - 7F | Effector - 1 Parameter Area (See Below)
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| 04 00 7F | 00 - 7F |
|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 00 | 0aaaaaaa| Effector - 2 Algorithm
| 04 01 01#| 0bbbbbbb| ( 0:Reverb
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|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 02 | 20 - 7E | Effector - 2 Name -1
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| 04 01 0D | 20 - 7E | Effector - 2 Name -12
|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 0E | 20 - 7E | Effector - 2 Parameter Area (See Below)
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| 04 01 7F | 20 - 7E |
|——————————+—————————+———————————————————————————————————————————————————|
| 04 02 00 | 0aaaaaaa| Effector - 3 Algorithm
| 04 02 01#| 0bbbbbbb| ( 0:Reverb
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 02 02 | 20 - 7E | Effector - 3 Name -1
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| 04 02 0D | 20 - 7E | Effector - 3 Name -12
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 02 0E | 20 - 7E | Effector - 3 Parameter Area (See Below)
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23:4Band Parametric Equalizer
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24:10Band Graphic Equalizer
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25:Hum Canceler
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26:Vocal Canceler
| (27:Voice Transformer
*1,*2)
| (28:Vocoder 2
*1,*2)
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29:Mic Modeling
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30:3Band Isolator
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31:Tape Echo 201
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32:Analog Flanger
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33:Analog Phaser
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34:Speaker Modeling
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*1,*2)
aaaaaaabbbbbbb =
*1)
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1:Delay
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2:Stereo Delay Chorus
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3:Stereo Pitch Shifter Delay
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4:Vocoder
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5:2ch RSS
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6:Delay RSS
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7:Chorus RSS
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8:Guitar Multi 1
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9:Guitar Multi 2
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10:Guitar Multi 3
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11:Vocal Multi
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12:Rotary
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13:Guitar Amp Modeling
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14:Stereo Phaser
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15:Stereo Flanger
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16:Dual Comp/Limiter
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*1)
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18:Multi Tap Delay
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19:Stereo Multi
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20:Reverb 2
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21:Space Chorus
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22:Lo-Fi Processor
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23:4Band Parametric Equalizer
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24:10Band Graphic Equalizer
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25:Hum Canceler
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26:Vocal Canceler
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*1,*2)
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*1,*2)
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29:Mic Modeling
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30:3Band Isolator
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31:Tape Echo 201
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32:Analog Flanger
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33:Analog Phaser
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34:Speaker Modeling
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*1,*2)
aaaaaaabbbbbbb =
*1)
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1:Delay
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2:Stereo Delay Chorus
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3:Stereo Pitch Shifter Delay
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4:Vocoder
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5:2ch RSS
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6:Delay RSS
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7:Chorus RSS
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8:Guitar Multi 1
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9:Guitar Multi 2
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10:Guitar Multi 3
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11:Vocal Multi
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12:Rotary
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13:Guitar Amp Modeling
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14:Stereo Phaser
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15:Stereo Flanger
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16:Dual Comp/Limiter
| (17:Gate Reverb
*1)
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18:Multi Tap Delay
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19:Stereo Multi
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20:Reverb 2
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21:Space Chorus
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22:Lo-Fi Processor
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23:4Band Parametric Equalizer
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24:10Band Graphic Equalizer
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25:Hum Canceler
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26:Vocal Canceler
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*1,*2)
| (28:Vocoder 2
*1,*2)
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29:Mic Modeling
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30:3Band Isolator
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31:Tape Echo 201
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32:Analog Flanger
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33:Analog Phaser
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34:Speaker Modeling
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*1,*2)
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