Note:
1. A "beep" tone sounds whenever any key is touched.
2. If the desired numeral is not displayed, touch CLEAR key and restart (procedures) from the beginning.
3. If an operating time over the Max. Input time is selected, subsequent key operation is impossible.
4. To enter 1 minute (60 seconds) input "100".
5. The storing process is completed by touching MEMORY key.
If MEMORY key is not touched, the new settings will not be stored and the previous memory information will be retained.
CONFIRMATION OF MEMORY
Example: When programme No.3 is programmed as: · 1st input: Max power 30 sec.
Operation
· Open the door.
· Touch number "3".
· Touch number "3" again.
· Touch number "3" again.
· Touch
Note:
1. Touch CLEAR key after confirming the contents of the unit's memory.
2. If nothing is in the memory, the programme selection key indicator will flash.
3. If you wish to change a programme memory, touch MEMORY key twice and then input again as shown in pages.
HEATING METHOD
1.Ordinary Use
Example: When programme No.3 is programmed as: · 1st input: Max power 30 sec
Operation
· Place food in oven.
· Touch PROGRAMME SELECTION key num-
ber "3". (Heating starts).
· Cooking time ends.
· Remove food from oven.
16
ENGLISH
· 2nd input: Power level 5 - 1 min.
· 3rd input: Power level 2 - 2 min.
key.
· 2nd input: Power level 5 - 1 min.
· 3rd input: Power level 2 - 2 min.
Display window
· "0" appears in the display.
· Programmed No.3.
· Input power level bar "10".
· Input time 30 sec (1st stage)
· Programmed No.3.
· Input power level bar "5".
· Input time 1 min (2nd stage)
· Programmed No.3.
· Input power level bar "2".
· Input time 2 min (3rd stage)
· "0" appears in the display.
Display window
· "0" appears in the display.
· The programme selection key number "3"
indicator will illuminate.
· The total heating time shows and count down.
· After 1st stage is completed, the rest of
heating time shows and count down.
· After 2nd stage is completed, the rest of
heating time for 3rd stage shows and
count down to zero.
· The "beep" tone sounds, "0" appears in
the display.