Numark HDMIX Manual De Inicio Rápido página 6

Ocultar thumbs Ver también para HDMIX:
Tabla de contenido

Publicidad

Idiomas disponibles
  • MX

Idiomas disponibles

13.
JOG WHEEL – This wheel can be used for
pitchbending, scratching, cueing and searching
through the music playing on the corresponding
deck. The behavior of the wheel is determined by the
two
accompanying
SEARCH.
In normal operation the JOG WHEEL functions as a
pitch bender while playing. Pitch bending temporarily
speeds
up
(clockwise)
(counterclockwise) the music. When the SCRATCH
button is activated, jogging the wheel will create a
'scratch' effect.
14.
SCRATCH – While activated, jogging the wheel
creates a 'scratch' effect.
15.
SEARCH – While activated, spinning the JOG
WHEEL seeks backwards and forwards through a
track. Leaving the wheel unmoved for eight seconds
deactivates this mode.
16.
PITCH SLIDER – Adjusts the pitch and tempo of the
track on the deck.
17.
PITCH BUTTON – Pressing this button will cycle
through pitch ranges of ±0%, ±6%, ±12%, ±25% and
100%/+ 25%. The range will temporarily appear in
the top left of the deck display.
18.
TAP – Press this button in time with the beat to set
the Beatkeeper™. The BPM will appear in the top
right of the deck display. Holding the button for one
second will reset the Beatkeeper™.
19.
BEATKEEPER™ – A beatsync bargraph illustrates
the beats with red LEDs and can be used as a visual
aid to beatmatch tracks. Synced decks will show a
blue LED between the two red LEDs.
20.
MODE – Change deck options such as Track
Loading, Time Display, Fader Start and Jog Mode
and Pitch settings.
Track Loading determines how tracks are loaded
from the Crate: Automatic loads the next track,
Continuous will autoplay it, Cyclic sends the played
track to the end of the Crate list, Repeat will loop
playback of the current track.
Jog Mode describes the operation of the deck's jog
wheel when cueing music: Vinyl causes the music to
stop, CD causes the music to loop the next 0.2
seconds continuously when the jog wheel stops
moving.
Twisting the PUSH SELECT knob will change
settings; pressing it will move to the next option.
Press MODE again to exit.
21.
LOOP IN – Sets the start point of the loop. If you
wish to change the loop in point, press the LOOP IN
button again.
22.
LOOP OUT – Sets the end point of the loop;
playback begins looping. To release or end the loop
press LOOP OUT a second time and play will
continue forward when the track passes the loopout
point.
23.
RELOOP – Repeats play (stutters) from the loop in
point. If a loop has been set, it plays and repeats the
previously set loop until released by pressing LOOP
OUT.
24.
EJECT – Press to display a menu of connected USB
devices. Highlight a device, then press the function
button below the display to eject, thereafter you may
disconnect the device.
25.
MIC – Mutes and unmutes the microphone signal.
When muted (LED is off), the microphone signal will
not be routed to the master mix.
buttons:
SCRATCH
or
slows
down
26.
TREBLE – Adjusts the corresponding channel's high
(treble) frequencies ± 10dB.
27.
MID – Adjusts the corresponding channel's mid-
range frequencies ± 10dB.
and
28.
BASS – Adjusts the corresponding channel's low
(bass) frequencies ± 10dB.
29.
TRIM / GAIN – Adjusts the corresponding channel's
pre-fader gain level.
30.
VOLUME
corresponding channel.
31.
CUE – Sends the corresponding channel to the
Headphone channel for cueing.
32.
LINE / MIC 2 – Selects the input source to be routed
to this mixer channel. Select LINE if you would like
to route an external input source, such as a CD
player or turntable, connected to the Channel 1
inputs on the rear panel. (If using a phono-level
turntable, plese make sure that the Channel 1 LINE /
PHONO switch is set to PHONO). Select MIC 2 if
you would like to route the MIC 2 signal to this
channel.
33.
LINE / DECK – Selects the input source to be routed
to the corresponding channel.
would like to route an external line-level input source,
such as a CD player, to this channel. Select DECK A
if you would like to route virtual deck A to this
channel (tracks can be sent to the virtual deck via the
menus on the screen).
34.
CROSSFADER – Blends audio between Channels 2
& 3. In the right-most position, you will hear only
audio present on Channel 2. In center position, you
will hear Channels 2 & 3 simultaneously. In the left-
most position, you will hear only audio present on
Channel 3.
35.
CROSSFADER ON / OFF – This switch turn the
crossfader on and off. When the crossfader is turned
off, Channels 2 & 3 will be sent directly to the Master
mix and crossfader position will have no effect.
36.
MASTER – Adjusts the level of the Master output.
37.
ZONE – Adjusts the level of the Zone output. The
Zone output is most often connected to audio
recorders
monitoring your mix. The Zone knob allows you to
set
the
independently of the Master output audio levels.
38.
BALANCE – Adjusts the Master mix in the left-right
panorama. As the knob is moved to the right, the left
side of the signal is attenuated and vice versa.
39.
MONO – Mixes the Master stereo mix to mono. This
is useful when connecting the HDMIX to power
amplifiers or speaker systems which require a mono
input.
40.
CUE GAIN – Adjusts the level of the Headphone
output.
41.
CUE TONE – Adjusts the tone of the Headphone
output. Turn the knob to the left to accentuate low
(bass) frequencies or turn the knob to the right to
accentuate high (treble) frequencies.
42.
CUE MIX – Crossfades between CUE and MASTER.
Please note that this will only have an effect while
SPLIT is disabled.
43.
SPLIT – "Splits" the headphone audio such that all
channels sent to CUE are mixed to mono and applied
to the left headphone output and the Master output is
mixed to mono and applied to the right channel.
6
FADER
Adjusts
Select LINE if you
or
additional
speaker
audio
level
sent
to
audio
level
of
systems
for
these
devices,

Publicidad

Tabla de contenido
loading

Tabla de contenido