JG800.indd 8
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Note :
• To switch off the timer, set the button on the OFF position before pressing the
NEW GAME button
.
• If the timer has been switched on, when the player has only 10 seconds left to
guess the correct word, the « Bomb » icon will blink and a sound effect will be
played until the end of the game round.
• The electronic hangman automatically switches off after 5 minutes of inactivity.
If the guessed letter is not in the word, the game master
presses the WRONG LETTER button
light segment of the hangman will be switched on.
complete word or until he has used up the 11 guesses
and all 11 light segments are light up. In that case, when
the game master will press the WRONG LETTER button
for the last time, the unit will play the losing melody
sound effect. If the timer has been switched on, the wrong
response sound effect will be played automatically when
time has run out.
When the player discovers the word and wins the round,
the game master must hold the CORRECT LETTER key
for 1 second. The unit will play the winning melody
and the master must move the counter of the player one
position forward.
When a game round ends, the master and the player
switch places and the new game master must set up a
word to start another game round. The winner is the one
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and one more
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