Product Registration & Support; Quick Start; Charging And Power Usage - Numark ORBIT Guia Del Usuario

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User Guide (English)
Box Contents
Orbit
Mini-USB Cable
Wireless USB Receiver
User Guide
Safety & Warranty Manual
Product Registration & Support
Take a minute to register your Orbit at www.numark.com. Registering it ensures that we can keep
you updated with any new product developments and provide you with world-class technical support if
you have any issues.
Also, visit www.numark.com/orbit for the latest information about Orbit, including pre-made control
mappings, a mapping editor, tutorial videos, and more.
For additional product support, visit www.numark.com/support.
Quickstart
1.
Visit www.numark.com/orbit for free software or to download a control map for your existing
software. The control map specifies which software commands Orbit will operate. You can also
download the Orbit Editor, which lets you change what messages Orbit sends to your software.
2.
Install and open the software you downloaded, or open your own MIDI-controllable software.
3.
Connect the wireless USB receiver to your computer.
4.
Power Orbit on (using the power switch on its underside).
5.
In your software's Preferences or Settings, select Orbit as the hardware controller or device,
and import the Orbit control map file into your software.
6.
Step away from the computer—start using Orbit!
For tips to ensure the best possible wireless reception and performance, see the Tips for Optimal
Performance section of this manual.

Charging and Power Usage

To charge Orbit, use the included mini-USB cable to connect it to (A) your computer's USB port (with
the computer powered on) or (B) a standard USB power adapter connected to a power source. (You
can control your software with Orbit as it is charging.)
The charge LED next to Orbit's mini-USB port will light up when it is charging and turn off when it is
fully charged. It takes approximately 3 hours to charge Orbit's battery fully.
You can use Orbit for approximately 8 hours with a fully charged battery. The 4 bank buttons will flash
when Orbit's battery is low and needs to be charged again.
After 5 minutes of inactivity, Orbit's power-save mode will activate, and Orbit will "go to sleep" to
preserve its battery charge. Move Orbit again to "wake it up."
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