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Rim To Pad; Reverb Parameter; Reverb Type, Time; Reverb Master Return - Yamaha DTXPRESS II Manual De Instrucciones

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* Only data for MIDI channels 7, 8, 9, 10 is played back with the
pad song.
* If the Pad Song's tempo or voices are irregular, re-select the
Drum Kit.
* The following restrictions prevent overlapping of the main song
and MIDI channels.
• The first pad song in the drum kit will be transmitted on the
MIDI channel number that is determined by subtracting "4"
from the original MIDI channel number.
• The second pad song in the drum kit will be transmitted on
the MIDI channel number that is determined by adding "4"
from the original MIDI channel number.
• The third pad song in the drum kit will be transmitted after
the MIDI channel is converted as follows.
The original MIDI channel m MIDI transmit channel
7 m 15, 8 m 16, 9 m 1, 10 m 2.

2-8. Rim To Pad

This function is only in affect when the input source q is from a
rim switch.
When the rim is hit, pad events triggered from the same pad (trig-
ger input jack) can be simultaneously transmitted with rim switch
events.
According to this setting, the pad can be triggered at the same
time as the snare's rim shot.
KIT IN=kick
RimTopad=disable
q IN (Input Source)
Assigns the input source for the setting. (Refer to P. 16)
* Selects the rim switch source.
w RimToPad (Rim to Pad)
Sets the event that is transmitted when the rim is hit.
disable: Only transmits rim switch event.
enable: Transmits rim switch event and pad event.
* When an input other than the rim switch is selected for the input
source, "-------" will be displayed and settings can not be
carried out.
This function sets the internal reverb effect of the DTXPRESS II.
The reverb parameters are divided into the following 2 pages.
Sets the type of reverb effect and reverb time for each drum kit.
q Type (Reverb Type)
Sets the reverb type.
none: No reverb (the same as thru).
hall 1: Simulates reverb in a small hall.
hall 2: Simulates reverb in a large hall.
room 1: Simulates reverb in a small room.
room 2: Simulates reverb in a large room.
room 3: Simulates reverb in a room with a high ceiling.
stage 1: Simulates playing on a large stage.
stage 2: Simulates playing on a small stage.
plate:
q
white:
tunnel: Simulates the reverb of a tunnel.
w
bsemnt: Simulates the reverb of a basement.
w T (Reverb Time)
Sets the reverb time.
This function can be used to change the characteristic of the reverb's
sound.
This function sets the signal return level from the reverb effect for
every drum kit. By setting the level, you can adjust the reverb ef-
fect of the entire DTXPRESS II system.
q MasterReturn (Master Return)
Drum Kit Voice Edit Mode

3. Reverb Parameters

3-1. Reverb Type, Time ........................................... 21

3-2. Reverb Master Return ..................................... 21

3-1. Reverb Type, Time

KIT Reverb
Type=hall 1 T=18
w
Simulates steel plate reverb.
A special short reverb effect.
[Range] 0-69

3-2. Reverb Master Return

KIT Reverb
MasterReturn= 64
[Range] 0-127
e
q
21

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