PRESET BASICS
Mustang GT comes with more than 100 sequentially numbered presets, and users can create and add even
more. Each preset has three "layers" that appear in the DISPLAY WINDOW. These are the PRESET LAYER (top),
SIGNAL PATH LAYER (middle) and CONTROLS LAYER (bottom); the three LAYER BUTTONS provide access to
each layer (see illustration below).
ENCODER
PRESET LAYER
SIGNAL PATH LAYER
MIDDLE
BASS
REVERB
CONTROLS LAYER
(GT100, 200 ONLY)
LAYER BUTTONS
Press to select corresponding layer
The PRESET LAYER is active when the amplifier is first turned on; the default setting is the first preset (01).
To scroll through presets, turn the ENCODER (see illustration below); whichever preset is displayed becomes
active. Presets can also be selected by footswitch (see pages 36-37).
ROCK & ROLL
TWIN
FUZZ
REVERB
REVERB
The first preset (01) is shown here in the PRESET LAYER.
The SIGNAL PATH LAYER of each preset consists of one of Mustang GT's many amplifier models, and one or
more of dozens of effects and their order (or no effects in some cases). The amp model appears in the center
of the SIGNAL PATH LAYER display. Effects appear to either side of the amp model, representing their position
in the signal path—"pre" to the left of the amp model (placed "before" the amp) or "post" to the right of the
amp model (as in an effects loop). Select any of these items by turning the ENCODER; the selected item in the
SIGNAL PATH LAYER will have a white indicator arrow below it and text describing its position above it (see
illustration below).
ROCK & ROLL
AMPLIFIER
TWIN
FUZZ
REVERB
REVERB
Flanked by two effects, the amp model within the preset is selected here in the SIGNAL PATH
LAYER, as indicated by the white arrow and the word "amplifier."
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