Title
Type
Delay+Rev
DELAY+REV
Delay and reverb in parallel
DelayRev
DELAYREV
Delay and reverb in series
DistDelay
DISTDELAY
Distortion and delay in series
Multi Filter
MULTI FILTER
3-band parallel filter (24 dB/octave)
Freeze
FREEZE
Simple sampler
Distortion
DISTORTION
Distortion
Amp Simulate
AMP SIMULATE
Guitar amp simulation
This compressor emulates the characteristics of an analog compressor that has
Comp276
COMP276
become a sought-after classic in recording studios.
Comp276S
COMP276S
This is a stereo model of COMP276.
This compressor emulates the characteristics of a compressor/limiter of the latter
Comp260
COMP260
1970s that has become a sought-after classic for live SR.
Comp260S
COMP260S
This is a stereo model of the COMP260.
This equalizer emulates the characteristics of an analog equalizer of the 1970s. It
Equalizer601
EQUALIZER601
can be used to obtain a sense of drive.
This is a tape saturation effect that emulates the tape compression produced by
OpenDeck
OPENDECK
two open-reel tape recorders: a recording deck and a reproduction deck.
M.Band Dyna.
M.BAND DYNA.
Multi-band dynamics processor
M.Band Comp M.BAND COMP Multi-band compressor
Description
Effects Parameters
REV-X HALL, REV-X ROOM, REV-X PLATE
Newly-developed two input, two output reverb algorithm. Delivers dense and rich
reverberation, smooth decay, and provides a spaciousness and depth that enhances the
original sound. Choose from three types depending on your location and needs: REV-X
HALL, REV-X ROOM, and REV-X PLATE.
Parameter
Range
*1
REV TIME
Reverb time
0.28-27.94 s
INI. DLY
0.0-120.0 ms
Initial delay before reverb begins
HI. RATIO
0.1-1.0
High-frequency reverb time ratio
LO. RATIO
0.1-1.4
Low-frequency reverb time ratio
LO.FREQ
22.0 Hz-18.0 kHz
Frequency point for LO.RATIO setting
DIFF.
0-10
Reverb diffusion (left-right reverb spread)
ROOM SIZE 0-28
Size of room
DECAY
0-53
Gate closing speed
HPF
THRU, 22.0 Hz-8.00 kHz
High-pass filter cutoff frequency
LPF
1.00 kHz-18.0 kHz, THRU Low-pass filter cutoff frequency
*1. These values are for when the effect type is REV-X HALL and the ROOM SIZE=28. The range will differ depending
on the effect type and ROOM SIZE setting.
REVERB HALL, REVERB ROOM, REVERB STAGE, REVERB PLATE
One input, two output hall, room, stage, and plate reverb simulations, all with gates.
Parameter
Range
REV TIME
0.3-99.0 s
Reverb time
INI. DLY
0.0-500.0 ms
Initial delay before reverb begins
HI. RATIO
0.1-1.0
High-frequency reverb time ratio
LO. RATIO
0.1-2.4
Low-frequency reverb time ratio
DIFF.
0-10
Reverb diffusion (left-right reverb spread)
DENSITY
0-100%
Reverb density
E/R DLY
0.0-100.0 ms
Delay between early reflections and reverb
Balance of early reflections and reverb
E/R BAL.
0-100%
(0% = all reverb, 100% = all early reflections)
HPF
THRU, 21.2 Hz-8.00 kHz
High-pass filter cutoff frequency
LPF
50.0 Hz-16.0 kHz, THRU
Low-pass filter cutoff frequency
GATE LVL
OFF, -60 to 0 dB
Level at which gate kicks in
ATTACK
0-120 ms
Gate opening speed
*1
HOLD
Gate open time
*2
DECAY
Gate closing speed
*1. 0.02 ms-2.13 s (fs=44.1 kHz), 0.02 ms-1.96 s (fs=48 kHz)
*2. 6.0 ms-46.0 s (fs=44.1 kHz), 5.0 ms-42.3 s (fs=48 kHz)
8
Description
Description
Data List