About the count time signature
The time signature of the count is shared with the metronome.
If you want to change it, hold down the [Metronome] button
and turn the VALUE dial.
Mark function
This function lets you register a mark at a desired location within
a song, and then recall that location when needed, such as when
recording. You can register marks at eight locations in a song, and
move directly to a registered mark by pressing a button.
Registering a mark
1. Use the [F1]/[F2] buttons to select a song.
2. Press the [
] button to play the song.
3. At the location at which you want to register a mark, hold
down the [Set/OK] button and press one of the [M1]–
[M8] buttons (the button lights).
4. Press the [
] button to stop the song.
5. Press the [M1]–[M8] button that you registered.
You move to the location in the song at which you
registered the mark.
Deleting a mark
1. Hold down the [Clear/Cancel] button and press the
button ([M1]–[M8]) in which you registered the mark that
you want to delete.
The mark registered to the button you pressed is deleted
(the button goes dark).
Loop recording/playback function
You can loop-playback or record the region between marks
that you specify.
Playing a loop or recording a region
Here we explain how to loop-playback and record the region
between the marks registered to the [M1] button and [M2]
button.
1. Press the [Loop/Auto] button to turn the loop function on
(the button lights up).
2. Press the [M1] button to specify the loop-start location.
The button blinks, and the loop region is specified as the
region between the locations registered to the [M1] and
[M2] buttons.
Note: Allow at least two seconds for the loop region.
The loop region is the region between the loop-start
location and the location registered to the next button to
the right. For example if you specify the [M1] button as the
loop-start location, the loop region is the [M1]–[M2] region;
if you specify the [M2] button as the loop-start location,
the loop region is [M2]–[M3]. If no mark is registered to
the next-numbered button, the loop setting is ignored. You
can't specify the [M8] button as the loop-start location.
3. Press the [
] button.
Loop playback occurs between the locations of the [M1]
button and [M2] button.
4. Press the [ ] button.
After playback reaches the end of the loop region,
recording begins from the loop-start location.
5. Play your instrument to record it.
Recording ends when you reach the end of the loop region,
and loop playback resumes.
If you want to continue overdubbing, press the [ ] button
again and repeat the process.
6. Press the [
] button to stop recording.
Exporting song data
Song data that you record can be exported (written) as an
audio file to the SD card.
The exported audio file can be played back using the
STAGEMAN 80's Player mode or a commercially available
audio player, or loaded into your computer DAW.
The exported audio file is in the following format.
• File format: WAVE format uncompressed linear PCM
• Bit depth: 16-bit
• Sampling frequency: 44.1 kHz
• File name: SONGnnnn.WAV (the four characters "nnnn"
are an automatically assigned consecutive number)
Export procedure
1. Use the [F1] or [F2] buttons to select the song that you
want to export.
2. Press the [Write] button.
3. Press the [Set/OK] button to export the song.
If you decide to cancel, press the [Clear/Cancel] button.
The exported data is saved in the M1 folder of the SD card.
When exporting is complete, the [Write] button goes dark
and the four-digit number of the exported file is displayed.
Importing an audio file
An audio file in the SD card can be imported (loaded) into
song data that you can use in Recorder mode. The imported
data can be played or overdubbed in Recorder mode.
An audio file that can be played in Player mode cannot be
directly played back in Recorder mode. The file must be
imported as Song data that can be played in Recorder mode.
Audio files of the following format can be imported.
• File format: WAVE format uncompressed linear PCM
• Bit depth: 16-bit
• Sampling frequency: 44.1 kHz, stereo files
Import procedure
1. In Player mode, use the [F1] or [F2] buttons to select the
audio file that you want to import.
2. Press the [Write] button.
3. Use the [F1] or [F2] button to select the import-
destination song number.
The display indicates the song number (d01, d02...). The
number of a new song blinks, and the number of an
already-recorded song is lit.
Tip: If there is a new song, the lowest-numbered new song
is selected automatically.
If you select an already-recorded song (whose song
number is lit) and begin the import, the selected song
data is erased and overwritten by the imported data.
4. Press the [Set/OK] button to import the song.
If you decide to cancel, press the [Clear/Cancel] button.
The imported song data is placed in the song number that
you specified.
The imported data is saved in the D*** folder of the SD card.
Recorder mode
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