TOY INTRODUCTION
A free wheeled truck that changes into a track for TURBO TOUCH car racing. The track is equipped with a three light operating
traffic light: red, yellow and green.
A TURBO TOUCH FASTBLUE vehicle is already included in the sales package.
This line of cars is electrically charged and the cars operate by simply "pressing" the vehicle itself. The more the vehicle is pressed
down, the further the distance run by the vehicle.
The Turbo Touch is positioned at the racing track's starting point. After a short musical introduction, pressing the start button, the
traffic light activates the traditional light sequence accompanied by increasingly faster "BIPS", whilst the child charges the vehicle,
as the light turns green, it lets the vehicle run.
The child will have to learn to coordinate its movements (vehicle activation and charging) referring to the traffic light flow, so as
to succeed in letting the Turbo Touch vehicles pass only when the green light comes on.
In fact, if the Turbo Touch passes on the green light, applause and ovation by the watching fans sound effects activate.
If the car sets off on the red light, the starting officials whistle and siren will signal incorrect start off.
Instead, if the car goes through on the yellow light, the tyres will screech and the truck will blow the horn warning to be more
careful in going through the traffic light.
Sound and traffic light coordination and charging the vehicle activity is a way to develop cognitive skills and stimulate the child's
motor coordination. In the beginning, it will let the Turbo Touch race when it wants, observing what happens. Then, getting ac-
quainted with the sound effects related to the different passages, it will learn to allow the vehicle through at the right moment.
TOY OPERATION
1. Switch truck on by moving the on/off switch (fig. 1-a) placed underneath the truck on II.
2. To transform the truck into a track, simply press the side buttons (fig.2-c) placed on the product's "hat" and unfasten it, open the
upper support of the truck (fig. 3-d) and spread it out on the floor. This way the track is open and ready for use.
3. Switch the Turbo Touch vehicle on by moving the on/off switch (fug. 4-e) placed under the vehicle to the I position.
4. To start play, press the yellow Start button (Fig. 5-g) placed on the three-light traffic light (Fig. 5-h).
5. Place the vehicle at the start off point on the track (Fig. 6-i) and charge it by pressing it down (fig. 7-l).
6. The traffic lights light up simultaneously in sequence: first the red light (fig. 8-m), then the yellow light (fig. 8-n) and lastly the
green light (8-o).
7. Once finished charging, the vehicle races off ahead. The more the car is pressed, the longer the vehicle will run.
8. The child stops charging the Turbo Touch and it starts off after a few seconds: if it goes through the green light (fig. 9-p) a cele-
bration music accompanied by the standing ovation of the watching fans indicates that it has passed correctly. If it goes through
the red light (fig. 9-q) the police officials whistle and a siren will signal incorrect start off. If it goes through the yellow light (fig.
9-r) the tyres will screech and the truck will blow the horn indicating a dangerous manoeuvre.
9. At the end of the race track, the Turbo Touch will go through the truck's cabin (fig. 10-s) that opens like a hatch letting it run off
the track. The more it was charged, the further the vehicle will go.
10. When finished playing, it is always recommended to switch the toy off by moving the truck's (fig.1-a) and the vehicle's switch
(fig. 4-e) onto the O position.
WARNING: the „I/DEMO" position on the switch is for demonstrative purposes only at the sales point. Ensure that the product
is not used in this mode as it has a limited function.
INSERTING AND/OR REPLACING BATTERIES
• Battery replacement must always be performed by an adult.
• To replace the truck's batteries: loosen the screw on the hatch (fig. 1-b) with a screwdriver, remove flat batteries from the battery
compartment, insert new batteries making sure the polarity is correct (as indicated on the product), replace the hatch and screw
tightly.
• To replace the Turbo Touch vehicle batteries: loosen the screw on the hatch (fig. 4–f) with a screwdriver, remove flat batteries
from the battery compartment, insert new batteries making sure the polarity is correct (as indicated on the product), replace
the hatch and screw tightly.
• Always use same or equivalent alkaline type batteries as those recommended to operate this product.
• Do not mix alkaline standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
• Do not mix different types of batteries or flat batteries with new ones.
• Keep batteries or any tools out of children's reach.
• Do not short circuit the feed clamps.
• Always remove flat batteries from the product so as to avoid damages by possible leakage.
• Always remove batteries in case the product is not used for long periods.
• Remove the batteries from the toy before disposal.
• Do not throw flat batteries into fire or disperse in the environment but dispose through separate refuse collection.
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