ENGLISH
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Start of new training
The [NEW Training] key prepares the scoreboard for working exclusively as a timer for training,
without indicating scores and penalties. Only the action and pause times are visualized as well as
the number of Action/Pause cycles. To start up a training session, press the [NEW Training] key and
then the [START STOP TIME] key to begin or stop the time. Please see the Programming chapter for
setting up the time of action, pause, and number of cycles.
3.1. Acoustic signals
Acoustic signals occur automatically at the end of both, the combat time and 10sec of knock-down.
It is possible to program the volume, the type of sound, the end of match warning and the pre-10 sec
warning. (please see Programming chapter). When the Sound volume = [0], [#] appears on the consul
display in front of the chronometer and no signal is emitted at the expiry of the time.
3.2. Linking up different scoreboards
It is possible to link up different scoreboards, situated in different locations, thus providing a better
visibility to the public and to the athletes.
For this objective, it is sufficient to use a common and easily available 4 wire telephonic cable with
RJ11 connectors; insert one connector to the "OUT" connection, situated on the left side of the number
1 scoreboard consul, and the other connector to the "IN" connection of scoreboard 2 where the display
is repeated. Cables of 2.5m, 15m, 30m, and 100m are available by request.
Using this scheme it is possible to connect various scoreboards in cascade.
4. Programming
4.1. Language selection
Press the [PROG IN-OUT] key for 2sec and then using the [+] and [-] keys to select the language desired.
Press the [PROG IN-OUT] key again to end the language programming.
The scoreboard can be turned to CONTEST mode, after pressing [NEW Contest], or TRAINING mode,
after pressing [NEW Training]. According to the last mode of function selected, it is only possible to
access or modify the parameters relevant to the function chosen, after entering into the programming
section with the [PROG IN-OUT] key.
Press the [PROG IN-OUT] key to enter and exit from programming.
Use the [+] and [-] keys to modify the value of the parameter visualized and press continuously to vary
the speed. Use the [NEXT] key to pass to the following parameter.
4.2. Menu for CONTEST programming
[ "CONTEST PROGRAMMING" ]
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Time: MINUTES [from 0 to 9]
Defines the minutes of duration of the contest. Use the [+] and [-] keys to change the value. Press
continuously to vary the speed. Press [NEXT] to pass to the following parameter or [PROG IN-OUT]
to end the programming.
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Time: SECONDS [from 0 to 59]
Defines the duration in seconds of the contest.
Sound volume: [3 - 2 - 1 - 0]
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Defines the intensity of sound; selecting: [3] = High , [2] = Medium , [1] = Low , [0] = Off.
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Sound type: [1 - 2 - 3]
Defines the type of sound at the end of time; selecting: [1] = ringing sound, [2] = continuous sound,
[3] = intermittent sound.
Pre-end warning: [from 0 to 60sec] at intervals of 1sec.
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Defines how much time remains until the end of the contest through the emission of a warning
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00162-M01-06-ML - PS-K User Manual Rev01 - 170301 -
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