Programming; Cueing; Memorizing A Sequence (Loop-Function) - Omnitronic CDP-360 Manual Del Usuario

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Possibility 1:
Put the CD-player into playback-mode and cue with the headphones. Synchronise the playback-speed via
the Pitchfader ot the CD-player (Pitch-button has to be pressed).
Possibility 2:
If the two signal-sources only differ in the bass-beat, you can synchronise via the Pitch Bend-buttons.
Put the CD-player into playback-mode and cue with the headphones. Synchronise the bass-beat via the left
or right Pitch Bend-button.

6.7 Programming

Create a program:
Press the Program-button. The display shows "- -" for indicating the track-number and "01" for indicating the
program-number.
Press one of the Track-buttons until the display will show the desired track number for the program-number
1. Press the Program-button in order to save the track.
Press one of the Track-buttons again in order to choose a track for the next program-number.
Continue programming like this until you have no more tracks to program or the maximum of programmable
tracks (20) is reached.
Check the program:
You can interrupt the programming procedure in order to check the program by pressing the Program-button
once more after you entered a track. Press the Program-button repeatedly and the display will show the
order of programmed tracks. You can edit every program-number and choose a different track.
Read a program:
After entering your last track, press the Program-button and the last track will be memorized. Press the
Play/Pause-button and the program will be played back. You can enter the Program-mode at any time in
order to add more tracks by pressing the Program-button.
Delete a program:
In order to leave the program mode press the Program-button and hold it for approx. 3 seconds or open the
CD tray or switch the device off.

6.8. Cueing

Auto-Cue function:
After switching on or after pressing the Track-buttons, the player automatically jumps to the section where
the music starts. This fuction enable to minimize the transitions between two tracks.
Back-Cue function:
If you press the Cue-button during playback, the player returns the position where the playback started and
goes into Pause-mode. Please note that this function is only available within one track.
Memorizing the Cue-point:
The player is in Playback-mode.
Press the Play/Pause-button and the player goes into Pause-mode. Move the laser-position via the Jog-
wheel.
Press the Play/Pause-button and the player goes into Playback-mode. The red Cue-LED shortly flashes
twice. The Cue-point was memorized at the position where you started the playback.
As soon as you press the Cue-button, the player returns the Cue-point and goes into Pause-mode.

6.9 Memorizing a sequence (Loop-function)

With the Loop-function, you can repeat a programmable sequence.
Memorizing the Loop-points:
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