10.5.2
Tom - Fractal ............................................................................................................ 624
10.5.3
Tom - Floor ................................................................................................................ 628
10.5.4
Tom - High ................................................................................................................ 630
10.6
Percussion .................................................................................................................................. 631
10.6.1
Percussion - Fractal .................................................................................................. 633
10.6.2
Percussion - Kettle .................................................................................................... 637
10.6.3
Percussion - Shaker .................................................................................................. 638
10.7
Cymbal ....................................................................................................................................... 644
10.7.1
Cymbal - Crash ......................................................................................................... 646
10.7.2
Cymbal - Ride ........................................................................................................... 648
11 Empleo de los efectos ............................................................................................... 651
11.1
11.1.1
Añadir un efecto ........................................................................................................ 651
11.1.2
11.1.3
11.2
11.2.1
11.2.2
11.2.3
11.3
Crear un efecto de envío ............................................................................................................. 673
11.3.1
11.3.2
11.3.3
11.4
Crear efectos múltiples .............................................................................................................. 681
12 Detalle de los efectos ................................................................................................ 684
12.1
Efectos dinámicos ...................................................................................................................... 685
MASCHINE STUDIO - Guía de usuario - 16
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