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Top Panel; Jog Wheel - Numark CDMIX USB Guia Del Usuario

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Idiomas disponibles

Features

Top Panel

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1.
EJECT – Press this button to open or close the CD disc tray.
2.
JOG WHEEL – The jog wheel functions differently depending on its current mode.
a) If a track is not playing, the JOG WHEEL will search slowly through a track's frames. To set a new cue
point, rotate the JOG WHEEL then begin playback when you have determined the proper position.
Press CUE to return to that cue point.
b) If a track is playing, the JOG WHEEL will temporarily bend the pitch of the track. Rotating the JOG
WHEEL clockwise temporarily speeds it up while rotating it counter-clockwise slows it down. This is
useful for beat-matching.
c) When the SEARCH button has been activated, rotating the JOG WHEEL will move rapidly through the
track.
d) When the SCRATCH button has been activated, rotating the JOG WHEEL will "scratch" over the audio
of the track, like a needle on a record.
Note: The JOG WHEEL is not touch-sensitive.
3.
SCRATCH – Activates or deactivates Scratch Mode. While activated, rotating the JOG WHEEL creates a
'scratch' effect.
Note: This feature is not optimal for searching through long audio passages. For longer searches, activate the
SEARCH function.
4.
REVERSE – Press this button to reverse playback of the track (the button will be lit). Press it again to return to
normal playback.
5.
BRAKE – Press this button to activate braking (the button will be lit). When braking is activated, pausing the
track will cause playback to slow down before stopping, simulating the effect of stopping the motor of a
turntable. Braking will also affect the startup time when pressing PLAY. Adjust the braking time by holding
BRAKE and turning the JOG WHEEL.
6.
SEARCH – Activates or deactivates Search Mode. Press this
button to use the JOG WHEEL to rapidly scan through the
track. The LED indicator will be red when Search Mode is
active.
7.
CUE – During playback, press CUE to return to the cue point
and pause the track. Hold down CUE to start playback from
the cue point, and release CUE to return to that point and pause the track. If the track is paused, use the JOG
WHEEL to locate a new cue point.
8.
PLAY / PAUSE – Plays or pauses the track.
Note: When paused, pressing PLAY will only set a new cue point if the JOG WHEEL has been moved.
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To create a cue point, move the JOG
WHEEL when the track is paused. The
cue point will be set once you start
playback from that point (by pressing
PLAY / PAUSE).
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