1-}-—.
1
%$-NWI
When you only plug the AC power cord for the first time after
purchase, the game automatically comes on. This initial state is
disabled once you set the built-in clock. As long as you leave the
clock intact, the game automa~ically comes on when switching
off power.
To play the game Demo
1
2
3
Press DEMO whether the unit is turned on or off, and
whether the clock has been set or not.
With power switched off the game is silent. With power
switched on it is livened up with audio (referred to as game
sound in the following).
Press +>.
Three numbers on the display start to run.
Press
once.
The number on the left side stops.
Press
twice
to stop
the
remaining
two
numbers.
Scoring:
20
points are given to start the game.
If all the numbers are eaual, 50 points are added to the score.
If not equal, one point is subtracted.
If the gained points reach 9999, you win.
If the gained points fall to O, you lose.
To cancel the game
Demo
Press DEMO.
To reset the game Demo
Press DEMO twice.
To change the probability of equalizing the three numbers
Press +
or -
repeatedly to select one of the three probability
levels when playing the game Demo. The tray number indicator
in the display changes between 1 and 3. As the tray number
increases from 1 to 3, the higher the probability of equalizing.
Tl+2--3~
To mute the game sound
Firstly, cancel the game Demo by pressing DEMO. Then, keep
pressing DEMO until "~~ OFF is displayed.
To restore the game sound, keep pressing DEMO again until
"}}
ON" is displayed.
During playing the game Demo,
, ++,
-
and <F
are
available only for the game Demo, Cancel the game Demo to
use these buttons for the functions such as CD playing, etc.
To change the game sound, see "RHYTHM PLAY FUNCTION"
on page 9,
During the game Demo, some indicators unrelated with the
actual operation light up on the display.
DEMO is locked out during recording and is not operative.
The game Demo and the game sound are automatically
cancelled if the volume is adjusted while the unit is turned on.
8
ENGLISH