Descargar Imprimir esta página

Aiwa NSX-AJ14 Manual De Instrucciones página 16

Ocultar thumbs Ver también para NSX-AJ14:

Publicidad

Idiomas disponibles

Idiomas disponibles

SETTING THE SLEEP TIMER
The unit can be turned off automatically at a specified time.
Use the remote control.
1 Press SLEEP while pressing SHIFT.
2 Within 4 seconds, press f or g to specify
the time until the power is turned off.
The time changes between 5 and 240 minutes in 5-minute
steps.
While the timer is in operation, the display indication is dimmer
than usual.
To check the time remaining until the power is turned off
Press SLEEP once while pressing SHIFT. The remaining time is
displayed for 4 seconds.
To cancel the sleep timer
Press SLEEP twice while pressing SHIFT so that "SLEEP oFF"
appears on the display.
16
ENGLISH
Specified time
OTHER FEATURES
DEMO (Demonstration)
You can enjoy two kinds of DEMO modes on this unit. One is
demo , the other one is game demo .
In the demo mode, colorful illumination demonstrates in the
display. In the game demo mode, you can play a game.
To switch the two modes to each other, press POWER while
pressing c when the power is off.
To activate the demo or the game demo, press c when the
power is off.
To deactivate the demo or the game demo, press a.
To play the game demo
1 To start the game demo, press c when the power is off.
Three numbers on the display start to run.
2 Press s once.
The number on the left side stops.
3 Press s twice to stop the remaining two numbers.
Scoring:
20 points are given to start the game.
If all the numbers are equal, 50 points are added to the score.
If not equal, one point is subtracted.
If the gained points reach 9999, you win.
If the gained points fall to 0, you lose.
To reset the game demo
Press a, then press c. The game starts again.
To change the probability of equalizing the three numbers
Press f or g repeatedly to select one of the three probability
levels when playing the game demo. The tray number indicator
in the display changes between 1 and 3. As the tray number
increases from 1 to 3, the higher the probability of equalizing.
• While playing the game demo, a, s, f, g and c are
available only for the game demo. Turn the power on to use
these buttons for the functions such as CD playing, etc.
• During the game demo, some indicators unrelated to the actual
operation light up on the display.

Publicidad

loading