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Boss GS-10 Manual Del Propietário página 104

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A A A A p p p p é é é é n n n n d d d d i i i i c c c c e e e e s s s s
Table Quick Fx Data
<Quick Fx Data>
--------------------------------------------------------------------------------------------------------------
Dirección(H)
Tamaño(H)
--------------------------------------------------------------------------------------------------------------
04 00 ** **
04 01 ** **
04 02 ** **
04 03 ** **
Separar los 4 bits superiores e inferiores, asignandolos a bytes diferentes,
y procesándolos secuencialmente, empezando por los bits superiores.
--- FX-1 ---
** ** 00 00
00 00 00 02
** ** 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 04
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 06
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 08
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 0A
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 0C
00 00 00 02
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 0E
00 00 00 02
00 00 00 02
00 00 00 02
** ** 00 10
00 00 00 02
1 1 1 1 0 0 0 0 4 4 4 4
Datos(H)
Parámetro
Ejemplo) Procesando 64H
06H: Odd address
04H: Even address
00 - 0A
FX1:FX Select
00 - 09
PW :Type
00 - 01
AW :Mode
00 - 0C
TM :Type
00 - 02
ACS:Type
00 - 02
LM :Type
00 - 64
ENH:Sensitivity
00 - 64
SG :Sensitivity
00 - 64
TR :Wave Shape
00 - 64
DF :Tone
00 - 01
RM :Mode
00 - 01
FB :Mode
00 - 64
PW :Pdl Position
00 - 01
AW :Polarity
00 - 64
TM :Low
00 - 64
ACS:Sustain
00 - 64
LM :Attack
00 - 0B
ENH:Frequency
00 - 64
SG :Rise Time
00 - 71
TR :Rate
00 - 64
DF :Sensitivity
00 - 64
RM :Frequency
00 - 64
FB :Rise Time
00 - 64
PW :Level
00 - 64
AW :Sensitivity
00 - 64
TM :High
00 - 64
ACS:Attack
00 - 64
LM :Threshold
00 - 64
ENH:Mix Level
SG :---
00 - 64
TR :Depth
00 - 64
DF :Attack
00 - 64
RM :Effect Level
00 - 64
FB :Rise Time(σ)
PW :---
00 - 64
AW :Frequency
00 - 64
TM :Level
00 - 64
ACS:Tone
00 - 11
LM :Ratio
ENH:---
SG :---
TR :---
00 - 64
DF :Depth
00 - 64
RM :Direct Level
00 - 64
FB :F.B.Level
PW :---
00 - 64
AW :Peak
TM :---
00 - 64
ACS:Level
00 - 64
LM :Release
ENH:---
SG :---
TR :---
00 - 64
DF :Resonance
RM :---
00 - 64
FB :F.B.Level(σ)
PW :---
00 - 71
AW :Rate
TM :---
ACS:---
00 - 64
LM :Level
ENH:---
SG :---
TR :---
00 - 64
DF :Effect Level
RM :---
00 - 71
FB :Vibrato Rate
PW :---
00 - 64
AW :Depth
TM :---
ACS:---
LM :---
ENH:---
SG :---
TR :---
00 - 64
DF :Direct Level
RM :---
00 - 64
FB :Vibrato Depth
PW :---
00 - 64
AW :Level
TM :---
ACS:---
LM :---
ENH:---
TR :---
SG :---
DF :---
RM :---
FB :---
Descripción
P1(Read Only)
P2(Read Only)
P3(Read Only)
P4(Read Only)
:
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table Patch"
*Consultar "Table ENH Frequency"
*Consultar "Table Rate"
*Consultar "Table Ratio"
*Consultar "Table Rate"
*Consultar "Table Rate"

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