Programming Chases
For programming chases, 30 additional memory banks for
sequences of up to 485 steps are available. Previously
memorized scenes may also be compiled to a chase in any
desired sound-controlled.
1.
Activate the programming mode.
2.
Press the CHASE button (button lights).
3.
Select the desired memory bank with one of the
number buttons at the lower right corner.
-
If the memory bank does not contain
data, the display indicates e.g. "Chase01
Step000". Otherwise the display indi-
cates the number of steps, e.g. "Chase04
Step010".
-
If necessary, use the PAGE button to
switch between the memory banks 1-15
(LED A lights) and 16-30 (LED B lights).
4.
Adjust the first scene with the motor faders, the
encoder wheels and the effect generator as de-
scribed before.
5.
Press the REC button to memorize the step.
-
To confirm the memory procedure, all
LEDs of the controller flash three times.
-
The indication "Step001" changes to
"Step002" and you can adjust and mem-
orize the next step.
6.
Repeat the steps 2 to 4 to memorize the next step.
7.
To delete a chase keep pressing the DEL button
and select the chase to be deleted with the num-
ber buttons.
-
The LEDs of the memory banks contain
ing data light.
-
If necessary, use the PAGE button to
switch between the memory banks 1-15
(LED A lights) and 16-30 (LED B lights).
-
To confirm the deleting procedure, all
LEDs of the controller flash three times.
P. 25
NAVIGATOR EXPERT RDM
ENGLISH VERSION