MARKERS
Markers are special written signals on the DCC tape to mark a
special area on the tape. The DCC player/recorder uses these
marked areas to make operation easier.
The most important markers on a DCC tape are:
—- Track-start markers
~ Reverse marker
~ Next side marker
You can write each of these markers yourself with the
your unit.
START MARKER FUNCTIONS
Start markers mark the start of a new music track. This makes
the search of the start of a track very easy.
AUTO START: Automatic start marker writing during recording.
— When you are making a recording from a source which is
connected via the digital COAXIAL or OPTICAL sockets to
your unit, the deck will always automatically write a
start marker each time a new track is detected.
- When you are making a recording from a source which is
connected via the analog input sockets to your unit, the
deck can also write start markers automatically.
The indication AUTO is shown on the display. A start marker
is written each time a silence (< -60dB) of more than three
seconds is detected. The display will then show START
MARKER WRITE.
e Press the AUTO START key if you wish to switch off the
automatic start marker writing. The indication AUTO will
disappear from the display.
e Press the AUTO START key once more to switch the
automatic start marker writing on again.
NOTES:
When the source you are recording from is supplying a
considerate amount of noise during a silence it may happen
that this silence will not be < -60dB and will not be detected
by your DCC. In this case no marker is written.
In some cases a very faint passage in a piece of music can
be picked up by your DCC as a silent passage and a start
marker will be written.
START: Manually writing a start marker
~ When this key is pressed during recording or playback, the
deck writes a marker to indicate the start of a new track.
START MARKER WRITE will appear on the display.
NOTE: When using this function, you will change the original
sequence of tracknumbers. In order to obtain a correct
sequence of tracknumbers you are advised to perform a
renumber action as explained below.
15
RENUMBER:
Checking the complete tape on correctness of
track numbers and writing a tracklist.
- This function can only be used on a user-recorded DCC.
- It is useful when the correct sequence of tracknumbers has
been changed due to adding an extra startmarker or erasing
a startmarker.
¢ Press the RENUMBER
key.
- First the deck will rewind the tape to the beginning of side A
~ Then the complete tape will be checked on correctness of
several markers. The deck performs this check by winding
through the total tape during which the markers on the tape
are detected.
During this period
the display.
e If the tracknumbering was not correct the tracknumbers will
be changed.
iL! will be shown in the mode-area of
AUTOREVERSE MECHANISM
The NEXT and REVERSE keys are used when you want to
record more tracks than the amount of tracks that fit on one
side of your tape.
Example: during recording of 9 tracks, it appears that track
number 6 does not fit on side A of the tape anymore. The
remaining time on the sector is too short.
¢ You should now temporarily interrupt the recording at the
end of track number 5 by pressing the PAUSE Ill key or REC
MUTE key.
— The deck will enter the RECORD PAUSE (FECF) mode.
Only in this mode the NEXT key can be used. The REVERSE
key can also be used during recording (a renumber action
will then be necessary).
® It is also possible that you let the recording continue until
the end of side A is reached. Afterwards you can go back to
the end of track number 5, press the PAUSE Ill key and then
use the NEXT or REVERSE key.
NEXT MARKER
¢ By pressing this key the deck will first write a marker (
i
MARKER WRITE lights up)and then wind to the start of side B.
The indication #
TE EF >> will appear on the display.
At the beginning of side B a new buffer area will be written
after which the deck will e
D AUSE mode
again. The a display shows |.
Mand
then RECF
° Press the PAUSE Hi key:
The recording will be continued with the following track.
(e.g. track number 6)
This track will be recorded as track 1 of side B.
When the next marker is detected during playback, the sae
will automatically wind to the beginning of side B ¢
ae
will appear on the display) after which playback will be
continued with the first track on side B.
The NEXT key can also be activated on side B.