Carromco STRIKER-401 Instrucciones De Montaje página 8

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same number, and then progresses to the next number in the next round. All
scores will be accumulated, Double counts as 2x and Triple as 3x the points. An
additional round of 41 points is included after bull's eye and a player has to get
through this challenge to end his last round (41 is the sum to be thrown by 3 darts
in order). At the end of the game, the player with the most points is the winner.
20
19
18
Player 1
Player 2
G28
OPTION: 132, 141, 168, 189
The board will display the target segment automatically. The player who first
finishes hitting all specified target segments for three times wins the game.
132- Hit the segment with the sequence of 15, 4, 8, 14, 3.
141- Hit the segment with the sequence of 17, 13, 9, 7, 1.
168- Hit the segment with the sequence of 20, 16, 12, 6, 2.
189- Hit the segment with the sequence of 19, 10, 18, 5, 11.
The player should hit a number segment three times to enter into the next number
segment. Hitting the single segment counts as one time; the double segment
counts as two times; the triple segment counts as three times.
G29
OPTION: DOUBLE BULL/ SINGLE BULL
The game starts with a base score of 40 for each player. The player has to score
by hitting the active segments of the current round. For instance the 1st round,
the player must throw to hit segment 15. If no 15's are hit, the player's score will
be cut by half. The next round is 16 and so on. For D and T, the player has to hit
any double or triple and the same rule will be applied.The player who gets the
highest score is the winner.
15
16
D
Player 1
Player 2
D: Double
G30
OPTION: 005, 006, 007, 008, 009, 010, 011
The object of this game is to get the most marks. A player can get one mark in
two ways:
1. Gets 21 points exactly with 1, 2 or 3 darts, or
2. Has the highest points up to 21 points (if no one gets 21 points in this round)
The player will 'bust' when a score is over 21 points and the player cannot get a
mark. After the game is over, the player with the most marks wins the game.
Please select the number of rounds with the options 005 to 011 which represent 5
to 11 rounds.
17
16
15
B
'41'
Total
B: Bull's eye
BINGO
DOUBLE DOWN
17
18
T
19
20
B
Total
T: Triple
B: Bull's eye
21 POINTS
14
G31
OPTION: 100, 150, 200, DOUBLE BULL/ SINGLE BULL
The options are the target score, see the chart below.
Option
100
Target Score
100 Points
In this game each player has 9 darts (three turns) to score 100 (or 150, 200)
points without going over, or get as close to 100 as possible. If you go over you
are out of the game. The dart board will announce "BUST". Darts that land outside
the scoring area will reset your score back down to zero. Darts that bounce out
are not penalized and do not count for any points. The number on the dartboard
that you hit will be your score. A double segment is worth double points and a
triple is worth triple. The player that gets closest to the Target Score without going
over is the winner.
G32
OPTION: DOUBLE BULL/ SINGLE BULL
In this game, each player throws three darts. The player with the highest 3 dart
total wins that round. Game is played until one player reaches a total of 7 rounds
won.
G33
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I, however, only darts that land in the
single, double or triple areas of the following Target Area numbers will count
towards the score: 15, 16, 17, 18, 19, 20, Bullseye. Winner is the first one to win 7
rounds.
G34
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I. The game lasts seven rounds and the
winner is the first to reach four rounds won.
G35
OPTION: DOUBLE BULL/ SINGLE BULL
This game is played just like Shooting I, however, only darts that land in the
single, double, or triple areas of the following Target Area numbers will count
towards the scorer: 15, 16, 17, 18, 19, 20, Bull's-eye. The game last seven rounds
and the winner is the first one to win four rounds.
NINE DART CENTURY
150
200
150 Points
200 Points
SHOOTING I
SHOOTING II
SHOOTING III
SHOOTING IV
15

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