Implementación MIDI
If the mark point is less than 3, the VS-890 does not return the block
of "aaaaaaaa."
Example 4) Read all mark points ( DeviceID = 10 )
(HOST) => F0 41 10 00 14 12 03 01 00 7F 7F 7F 7F 7A F7 => (VS-890)
7F7F7F7F(>= 1000) means All marker
(HOST) => F0 41 10 00 14 12 03 01 04 00 76 F7
(HOST) <= F0 41 10 00 14 12 03 01 00 nn nn nn nn ss F7 <= (VS-890)
nnnnnnnn = total marker number, ss = check sum
(HOST) <= F0 41 10 00 14 12 03 01 00 aa aa aa aa ss F7 <= (VS-890)
aaaaaaaa = time of Marker #1
(HOST) <= F0 41 10 00 14 12 03 01 00 bb bb bb bb ss F7 <= (VS-890)
bbbbbbbb = time of Marker #2
:
(HOST) <= F0 41 10 00 14 12 03 01 00 xx xx xx xx ss F7 <= (VS-890)
xxxxxxxx = time of the last Marker#
If the mark point does not exist, the VS-890 does not return blocks
under "aaaaaaaa."
Example 5) Delete the mark point ( DeviceID = 10 )
(HOST) => F0 41 10 00 14 12 03 01 00 aa aa aa aa ss F7 => (VS-890)
aaaaaaaa = time of Marker
(HOST) => F0 41 10 00 14 12 03 01 04 02 74 F7
(HOST) <= F0 41 10 00 14 12 03 01 00 nn nn nn nn ss F7 <= (VS-890)
nnnn = total marker number, ss = check sum
The VS-890 deletes the mark point which includes specified time, and
returns the total numbers of the mark points.
(*4)
Write Locate data into a bank memory (Set Locate Bank), and read from a bank
memory (Get Locate Bank), according to the Locate Bank number (0-3) set in Marker
Number.
GParámetros FX
Basic Address
+————————————————————————————————————————————————————————————————————————+
| Start
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address |
|==========+=========+===================================================|
| 04 00 00 | 0aaaaaaa| FX1 Algorithm
| 04 00 01#| 0bbbbbbb| ( 0:Reverb
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1:Delay
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2:Stereo Delay Chorus
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3:Stereo Pitch Shifter Delay
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4:Vocoder
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5:2ch RSS
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6:Delay RSS
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7:Chorus RSS
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8:Guitar Multi 1
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9:Guitar Multi 2
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10:Guitar Multi 3
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11:Vocal Multi
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12:Rotary
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13:Guitar Amp Simulator
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14:Stereo Phaser
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15:Stereo Flanger
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16:Dual Comp/Limiter
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18:Multi Tap Delay
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19:Stereo Multi
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20:Reverb 2
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21:Space Chorus
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22:Lo-Fi Processor
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23:4Band Parametric Equalizer
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24:10Band Graphic Equalizer
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25:Hum Canceler
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26:Vocal Canceler
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| (27:Voice Transformer
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| (28:Vocoder 2
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29:Mic Simulator
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30:3Band Isolator
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31:Tape Echo 201
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32:Analog Flanger
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33:Analog Phaser
|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 02 | 20 - 7E | FX1 Name -1
:
:
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| 04 00 0D | 20 - 7E | FX1 Name -12
|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 0E | 00 - 7F | FX1 Parameter Area (See Below)
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:
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| 04 00 7F | 00 - 7F |
|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 00 | 0aaaaaaa| FX2 Algorithm
| 04 01 01#| 0bbbbbbb| ( 0:Reverb
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1:Delay
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2:Stereo Delay Chorus
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3:Stereo Pitch Shifter Delay
102
=> (VS-890)
=> (VS-890)
Contents and remarks
aaaaaaabbbbbbb =
*1)
*1)
*1,*2)
*1,*2)
(ASCII) |
aaaaaaabbbbbbb =
*1)
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|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 02 | 20 - 7E | FX2 Name -1
:
:
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| 04 01 0D | 20 - 7E | FX2 Name -12
|——————————+—————————+———————————————————————————————————————————————————|
| 04 01 0E | 20 - 7E | FX2 Parameter Area (See Below)
:
:
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| 04 01 7F | 20 - 7E |
|——————————+—————————+———————————————————————————————————————————————————|
(*1)
cannot select "0:Reverb," "17:Gate Reverb," "27:Voice Transformer" or "28:Vocoder2"
on FX2.
(*2)
If 27:Voice Transformer or 28:Vocoder2 is selected at FX1, FX2 is invalid.
(*)
Two same parameters exist with two system Effects.
(*)
A meaning of the parameter area changes correspond with the top of parameter of FX
Algorithm. See the following tables. The address shows at FX1.
(*)
If select the different Algorithm type from current one, all parameters will be copied
from the preset patch data which selected Algorithm.
Algorithm 0 Reverb (FX1 Only)
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 0E | 0aaaaaaa| EQ SW
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| 04 00 0F#| 0bbbbbbb|
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+——————————+—————————+———————————————————————————————————————————————————+
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| 04 00 10 | 0aaaaaaa| EQ: Low EQ Type
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| 04 00 11#| 0bbbbbbb|
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| 04 00 12 | 0aaaaaaa| EQ: Low EQ Gain
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| 04 00 13#| 0bbbbbbb|
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| 04 00 14 | 0aaaaaaa| EQ: Low EQ Frequency
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| 04 00 15#| 0bbbbbbb|
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| 04 00 16 | 0aaaaaaa| EQ: Low EQ Q
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| 04 00 17#| 0bbbbbbb|
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| 04 00 18 | 0aaaaaaa| EQ: Mid EQ Gain
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| 04 00 19#| 0bbbbbbb|
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 1A | 0aaaaaaa| EQ: Mid EQ Frequency
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| 04 00 1B#| 0bbbbbbb|
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 1C | 0aaaaaaa| EQ: Mid EQ Q
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| 04 00 1D#| 0bbbbbbb|
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| 04 00 1E | 0aaaaaaa| EQ: High EQ Type
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| 04 00 1F#| 0bbbbbbb|
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| 04 00 20 | 0aaaaaaa| EQ: High EQ Gain
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| 04 00 21#| 0bbbbbbb|
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| 04 00 22 | 0aaaaaaa| EQ: High EQ Frequency
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| 04 00 23#| 0bbbbbbb|
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 24 | 0aaaaaaa| EQ: High EQ Q
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| 04 00 25#| 0bbbbbbb|
|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 26 | 0aaaaaaa| EQ: Out Level
| 04 00 27#| 0bbbbbbb|
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|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 28 | 0aaaaaaa| Reverb: Room Size
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| 04 00 29#| 0bbbbbbb|
|——————————+—————————+———————————————————————————————————————————————————|
| 04 00 2A | 0aaaaaaa| Reverb: Reverb Time
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| 04 00 2B#| 0bbbbbbb|
|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 2C | 0aaaaaaa| Reverb: Pre Delay
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| 04 00 2D#| 0bbbbbbb|
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|——————————+—————————+———————————————————————————————————————————————————|
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| 04 00 2E | 0aaaaaaa| Reverb: Diffusion
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| 04 00 2F#| 0bbbbbbb|
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4:Vocoder
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5:2ch RSS
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6:Delay RSS
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7:Chorus RSS
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8:Guitar Multi 1
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9:Guitar Multi 2
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10:Guitar Multi 3
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11:Vocal Multi
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12:Rotary
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13:Guitar Amp Simulator
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14:Stereo Phaser
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15:Stereo Flanger
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16:Dual Comp/Limiter
| (17:Gate Reverb
*1)
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18:Multi Tap Delay
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19:Stereo Multi
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20:Reverb 2
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21:Space Chorus
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22:Lo-Fi Processor
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23:4Band Parametric Equalizer
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24:10Band Graphic Equalizer
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25:Hum Canceler
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26:Vocal Canceler
| (27:Voice Transformer
*1,*2)
| (28:Vocoder 2
*1,*2)
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29:Mic Simulator
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30:3Band Isolator
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31:Tape Echo 201
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32:Analog Flanger
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33:Analog Phaser
0,1 = Shelving, Peaking|
2,,,200 = 20,,,2000Hz|
20,,,800 = 200,,,8000Hz|
0,1 = Shelving, Peaking|
14,,,200 = 1.4,,,20.0kHz|
1,,,320 = 0.1,,,32.0s|
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(ASCII) |
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0,1 = Off,On|
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-12,,,12dB|
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3,,,100 = 0.3,,,10.0|
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-12,,,12dB|
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3,,,100 = 0.3,,,10.0|
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-12,,,12dB|
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3,,,100 = 0.3,,,10.0|
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0,,,100|
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5,,,40m|
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0,,,200 = 0,,,200ms|
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0,,,100|