Los botones Bank ............................................................................................................................................................ 3-2
Sliders ................................................................................................................................................................................ 3-3
Los botones Program y Category .................................................................................................................................. 3-4
Elección de favoritos ................................................................................................................................................ 3-4
Las ruedas Pitch y Mod .................................................................................................................................................. 3-5
Navegación ....................................................................................................................................................................... 3-6
La pantalla ................................................................................................................................................................ 3-6
Las páginas ............................................................................................................................................................... 3-6
La línea superior ....................................................................................................................................................... 3-6
La línea inferior ......................................................................................................................................................... 3-6
Los botones soft ........................................................................................................................................................ 3-7
Los botones de cursor ............................................................................................................................................. 3-7
Los botones Chan/Layer ......................................................................................................................................... 3-7
El botón Edit ........................................................................................................................................................... 3-8
El botón Exit .............................................................................................................................................................. 3-8
Entrada de datos ............................................................................................................................................................. 3-9
La rueda Alpha ......................................................................................................................................................... 3-9
Los botones Plus/Minus ......................................................................................................................................... 3-9
El bloque alfanumérico ............................................................................................................................................ 3-9
Dobles pulsaciones de botón .................................................................................................................................. 3-10
Entrada de datos intuitive . . ............................................................................................................................................ 3-11
Búsqueda ........................................................................................................................................................................... 3-12
Qué son los modos .......................................................................................................................................................... 4-1
Selección de modos ........................................................................................................................................................ 4-1
Encontrando la casilla de inicio ............................................................................................................................ 4-2
Utilización de los modos ................................................................................................................................................ 4-2
Program Mode .......................................................................................................................................................... 4-2
Setup Mode................................................................................................................................................................ 4-2
Quick Access Mode .................................................................................................................................................. 4-3
Effects Mode .............................................................................................................................................................. 4-3
MIDI Mode ................................................................................................................................................................ 4-3
Master Mode ............................................................................................................................................................. 4-3
Song Mode ................................................................................................................................................................. 4-3
Storage Mode ............................................................................................................................................................ 4-3
Introducción a la edición ................................................................................................................................................ 5-1
¿Qué es un objeto? .................................................................................................................................................... 5-1
Tipo de objeto y ID ......................................................................................................................................................... 5-2
Guardar y nombrar ......................................................................................................................................................... 5-2
Objetos ROM ............................................................................................................................................................. 5-3
Objetos de la memoria ............................................................................................................................................. 5-3
Keyboard Naming .................................................................................................................................................... 5-4
Borrar objetos ................................................................................................................................................................. 5-5
Objetos dependientes .............................................................................................................................................. 5-5
TOC-ii