High End Systems Wholehog III Manual De Usuario página 410

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directory
DMX
DMX address
DMX universe
DMX Processor
down time
E
editor
effects engine
encoder wheel
Ethernet
F
fade time
fanning
388
A window which displays palettes, scenes or groups.
Ver también palette.
Short for DMX 512, DMX is the communications protocol most
commonly used to connect lighting consoles to fixtures and dim-
mers. The Wholehog III creates a DMX signal via a network pro-
cessor.
A number between 1 and 512 that identifies a controllable parame-
ter of a fixture. Each fixture or group of dimmers has a 'start ad-
dress', the first of the range of DMX addresses that it uses.
A single DMX output with 512 channels is known as one DMX
universe. The Wholehog III network may support many universes
each with fixture addresses between 1 and 512.
Ver también DMX Processor.
A nineteen inch, rack mounted network node that distributes 1 or
4 DMX outputs. There may be many DMX Processors within a
lighting control network.
Ver también node.
Ver out time.
A window for editing the contents of cues, scenes, groups or palet-
tes.
Ver también Programmer.
The Wholehog III effects engine provides the opportunity to create
movement sequences. The engine contains library shapes, whilst
allowing for custom effects to be created.
Ver Parameter Wheel.
A defined way of connecting computer equipment together. It
comes in a variety of flavours.
Ver también 10 Base-T, 100 Base-T, IP address, hub.
Time in which fixtures crossfade between the parameter levels of
two cues - one incoming, one outgoing.
Ver también split fade, in time, out time.
A way of quickly assigning fixture parameters to an evenly spaced
range of values. For example, you could use fanning to assign the
intensity of 10 fixtures to 10%, 20% ... 90%, 100% in a single opera-
tion.
Ver también buddying.
Glossary
Flying Pig Systems

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