LUTs buttons
The button icons along the bottom of your URSA Mini's 'LUTS' screen correspond to the
following functions:
Load
Importing LUTs
To import a 3D LUT, tap the 'manage' icon at the bottom of the LUT menu, and tap 'import LUT'
to confirm.
This will bring up the import screen. On URSA Mini Pro select either SD or CFast with the
storage media selection switch, depending on where your LUTs are saved. You can also import
LUTS stored on an SSD if you are using URSA Mini Recorder. Choose 'card 1' or 'card 2' at the
top left of this screen to display any available 3D LUTs on those cards.
Your URSA Mini will search the root directory and '3DLUTS' folder on your selected CFast or
SD card. Any LUTs you have saved elsewhere will not be visible.
Tap a LUT to select it and tap 'import' to confirm your selection. The LUT will be saved to your
URSA Mini.
NOTE
If your URSA Mini's 3D LUT slots are full, you will not be able to import until you
delete some existing LUTs to make space.
If the LUT you want to import has the same name as a LUT already saved to your camera,
you will be prompted to overwrite the existing LUT or keep both. At the top right of this screen,
you'll see the number of remaining empty LUT slots available on your camera. You will only be
able to import as many LUTs as you have free slots on your camera.
NOTE
If you are having trouble importing a LUT to your URSA Mini, it may be the
wrong size. You can use a LUT editor like Lattice to check its size, or open it in any text
editor on your computer. Next to the tag 'LUT_3D_SIZE' will be a number indicating
the LUT's size. If this value is not 17 or 33, you can use Lattice to resize your 3D LUT
to 17 points.
Applying a LUT
Once you have a LUT saved onto your camera, tap it in the LUT menu to select it, and tap the
'load' icon. This will enable that LUT to all outputs on your camera. However, you will still have
to turn 'display LUT' on in the monitor menu for each output to apply it. The LUT icon will be
visible on the LCD, front SDI or main SDI when 'status text' is switched on and you have a LUT
applied to that output. See the 'monitor settings' section in this manual for more information.
Manage
Delete
Settings
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